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Rating Stats for

Christian Rau

Rating
1543.03 (10,417th)
Reputation
39,526 (2,834th)
Page: 1 2 3 ... 16
Title Δ
AVX: "to 1 if not zero" +2.16
Switching from texture() to texelFetch() +2.00
Adding character to a string +1.52
How to implement fast inverse sqrt without undefined behavior? +1.68
GLSL - how to force rendering a fragment? 0.00
Jogl, creating only red channel u16 but getting "Texture type... 0.00
read word by word from file in C++ -0.75
unique_copy elements value from map to vector -0.73
OpenGL ES 2.0 Vertex Data wrong 0.00
In c++11, how can I call std::max on a vector? +0.45
Copying a SSBO Into Another SSBO 0.00
Check if returned std::function is "valid" in C++11 -1.85
How to define order when drawing 2D triangles in OpenGL ES 1.1? 0.00
Fragment shader output not affected by rotations 0.00
Draw texture from QGLFramebufferObject on full screen quad using cu... 0.00
VBO not working with OpenGL ES 2.0 0.00
Fragment shader seems to floor() imprecisely 0.00
Shifting a __m128i using _mm_slli_epi64 -0.71
Render to 1D texture 0.00
In c++11 how to use std::async with std::launch::any -0.30
RTT to TEXTURE_BUFFER 0.00
OpenGL: Shader storage buffer mapping/binding 0.00
OpenGL Instance Rendering with per instance color & offset +0.44
Does C++11 enforce pow(double, int) to use the slower pow(double, d... +1.94
How to handle callback registration -0.07
What is the right way of using c++ stl iterators instead of traditi... -1.21
move constructor for pointer type? +0.12
Is isnan in the std:: namespace? More in general, when is std:: nec... +1.91
Android VBO / IBO not working correctly 0.00
Does the winding direction in an OpenGL triangle strip alternate fr... +0.67
FBO and mipmap textures 0.00
Specific coordinate output in glsl fragment shaders? -0.55
Dependencies in bound OpenGL objects -0.03
Is there an efficient way to optimize my serialized code? +0.45
Can I get the index of an item from within a range based for loop? +2.46
Multithreading on UNIX with OpenGl 0.00
Drawing bitmap fonts with OpenGL, what does glRasterPos2i() do? +0.00
CUDA: unable to calculate grid size 0.00
OpenCL image2d and image3d memory layout 0.00
Object not Renderer in OpenGL ES Android 0.00
GL_SAMPLE_ALPHA_TO_COVERAGE in MSAA 0.00
Shader working on Opengl Shader Builder but not in my OpenGL applic... 0.00
Invalide value when using EmitVertex in GLSL version 150 0.00
Texture not applying to mesh - OpenGL 0.00
GLSL(1.2) + VBOs + Textures 0.00
value propagation in a std::vector +0.39
stdext::hash_map unclear hash function 0.00
OpenGL can't send attribute data to shader 0.00
Work-item execution order -2.57
What type of value should it be returned by getters that return siz... -1.05