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Answers and rating deltas for
Does using one buffer for vertices, uvs and normals in OpenGL perform better than using three?
| Author | Votes | Δ |
|---|---|---|
| Yno | 5 | +3.99 |
| Krzysztof Zabłocki | 2 | -1.96 |
| Samuel Gosselin | 2 | -2.03 |
Last visited: Sep 14, 2014, 5:07:29 AM