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Answers and rating deltas for
Does using one buffer for vertices, uvs and normals in OpenGL perform better than using three?
Author | Votes | Δ |
---|---|---|
Yno | 5 | +3.99 |
Krzysztof Zabłocki | 2 | -1.96 |
Samuel Gosselin | 2 | -2.03 |
Last visited: Sep 14, 2014, 5:07:29 AM