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Answers and rating deltas for
How can I scale movement physics functions to frames per second (in a game engine)?
| Author | Votes | Δ |
|---|---|---|
| Ted Hopp | 3 | +1.17 |
| Norguard | 1 | +1.55 |
| huseyin tugrul buyukisik | 0 | -0.30 |
| Beta | 0 | -1.06 |
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