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In Doom3's source code, why did they use bitshift to generate the number instead of hardcoding it?

Author Votes Δ
Jonathon Reinhart 24 +0.39
Eli Algranti 12 +1.74
KamikazeCZ 2 -1.12
theAgitator 1 -3.76
Last visited: Sep 14, 2014, 5:07:29 AM