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Answers and rating deltas for
OpenGL: which way to draw a circle is faster: using fragment shader or draw pixels on the circle?
| Author | Votes | Δ |
|---|---|---|
| imallett | 1 | +4.58 |
| Kevin Reid | 0 | -0.12 |
| Arne | -1 | -3.65 |
Last visited: Nov 15, 2015, 6:22:15 PM