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Answers and rating deltas for
How come we are looking at negative z by default in openGL?
| Author | Votes | Δ |
|---|---|---|
| Colonel Thirty Two | 1 | +0.38 |
| Zamrony P. Juhara | 0 | -3.06 |
Last visited: Jun 14, 2016, 10:24:48 PM