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Answers and rating deltas for
How to adapt DirectX-style world/view/projection matrices to OpenGL?
| Author | Votes | Δ |
|---|---|---|
| Anteru | 4 | 0.00 |
| Calvin1602 | 0 | +3.79 |
| alxx | -2 | -3.79 |
Last visited: Sep 14, 2014, 5:07:29 AM