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Answers and rating deltas for
GLES20 Texturing - do I glUniform1i(uniformLoc, txtUnit) before or after glActiveTexture() + glBindT
Author | Votes | Δ |
---|---|---|
Sung | 0 | +0.43 |
Matic Oblak | 0 | -0.05 |
Last visited: Jun 24, 2017, 4:03:14 PM