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In Unity, how can I duplicate a GameObject by value so that I can modify it BEFORE instantiating it?

Author Votes Δ
Ignacio Alorre 1 +4.26
R2RT 0 -1.57
Tobias Theel 0 -1.29
otomo 0 -1.40
Last visited: Nov 23, 2017, 6:20:18 PM