StackRating
An Elo-based rating system for Stack Overflow
                
    Answers and rating deltas for
    How to calculate the (proper) transformation matrix between two frames (axial systems) in Unity3D
| Author | Votes | Δ | 
|---|---|---|
| Frank v Hoof | 1 | +4.41 | 
| derHugo | 0 | -0.55 | 
Last visited: May 11, 2019, 11:16:05 PM