StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

Ghost The Punisher

Rating
1509.16 (76,937th)
Reputation
100 (724,957th)
Page: 1
Title Δ
Does On Value Change based on framerate? 0.00
How can I move each object in his turn using time to start each obj... 0.00
How to get a Smooth Camera Rotation via button press in Unity3d 0.00
How can I make Update() not spam? -2.03
Why is Visual Studio not coloring the most of the text? -0.13
Rotate Object Smooth 90 degrees -3.93
what Vector3. I would use here in transform.rotate 0.00
How to check the text found on an object in OnTriggerEnter 0.00
How can I make sure that the text will not be written twice with th... 0.00
Where should I add the interstitial ad? 0.00
Instantiate predefined number of object along a raycast in Unity +3.84
VSCode icon in task bar is blank 0.00
Why does my script make my "dash" have a seemingly random... 0.00
What is the real use of Base.OnInspectorGUI? 0.00
How to write HTTP post sending an image file (.jpg/.png) in Unity b... 0.00
Unity3D C# - Getting the type of a script -4.11
Is there a cleaner solution to counting clicks? -0.15
C# Unity. Control variable causes loop when value is 2 +3.86
How to add a Tilemap to a prefab? +3.84
Unity: Pooled Objects not being detected by Collider after reuse 0.00
Cannot implicitly convert type '(float xpos, int, int)' to... -0.10
Function not firing when object's z rotation exceeds a limit 0.00
Why the object is spinning too slow ? And how can I make that the o... +3.95
Retrieve data from android activity to Unity3D 0.00
Value is not incrementing accurately inside coroutine +4.11