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Rating Stats for

asmi84

Rating
1514.78 (45,994th)
Reputation
451 (296,428th)
Page: 1
Title Δ
DirectX 11 Deferred Rendering +3.77
Which coordinate space is the canonical default for each shader pip... +3.92
destroy directx device and swap chain -0.08
Is Post-pixel-shader-blending always guaranteed in DirectX 10 and 11? 0.00
Directx 11, send multiple textures to shader +3.68
mapped resources and assigning data in direct3d11 -4.21
Create R32_UINT view from R8G8B8A8_UNORM resource 0.00
is d3d 11 backwards compatible with d3d10 and d3d9? +3.96
DirectX 10/11 Constant buffer contents not coming through 0.00
How do I know whether my display driver supports DirectX or not? -4.00
How do I Translate mouse movement to Camera Panning 0.00
Camera unusual behaviour, DX11 +3.85
Does IASetInputLayout check to see if you pass an already set input... -0.03
DX10 Mesh::DrawSubSet 0.00
Accessing AD (active directory) Properties -0.05
Model rendering mess up other renderings +3.98
Usage of DirectX 10.0 or 11.0 Vertex or Pixel Shaders other than Dr... 0.00
D3D11: How to draw GDI Text to a GXDI Surface? (Without D2D) 0.00