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Rating Stats for

Nico Schertler

Rating
1600.62 (1,748th)
Reputation
25,962 (4,919th)
Page: 1 ... 7 8 9 10 11 ... 23
Title Δ
Dynamic Programming Algorithm Notation 0.00
What is this technique, if not bilinear filtering? 0.00
Multi-threading with WebRequest and StreamWriter in VB.NET +1.63
Calculation of euler angles 0.00
How to implement a method of a base class for every possible combin... +1.52
Finding if meeting point in graph exists -2.37
Calculate (a^a)^(a^a) modulo n 0.00
GLM - Quaternions and Rotation 0.00
Efficient generic buffer queue for sequential processing +2.05
How to find Pivot Point from a 2x3 Matrix from a Euclidean Transfor... 0.00
Switch axes and handedness of a quaternion? +2.00
Switch axes and handedness of a quaternion? -2.00
Sorting a stack in descending order +2.01
Calculate a specified function with the help of a series function c++ 0.00
what does the mean of base-b exactly? 0.00
Calculating the hash of any substring in logarithmic time 0.00
Find the rotational difference between two quaternions to calibrate... 0.00
divide an array of numbers into subarrays in equally parts and rand... +0.59
sort an array with minimum moves +0.41
Any one can help me in finding the points on flattened sphere 0.00
Generating a matrix with smaller values approaching the center +1.37
OpenGL lighting changing based on look direction 0.00
Rotate discrete Points in Java without conflicts 0.00
How to create an exponential equation that calculates camera field... -0.12
do loop for structure check already exist or not 0.00
Getting limits on latitude and longitude -2.05
How to solve the equation sum{max(a_i, x)}=y with variable x? Is th... +1.71
How can I remove the repeated lines in my output? +0.37
Identify 90'degree projection between two points 0.00
How tell if a point is within a polygon for texture 0.00
Implementing A* Search algorithm 0.00
Converting longitude and latitude coordinates to map pixels (X and... 0.00
Determine importance based on popularity and distance +0.38
2D Inverse kinematics angle constraint 0.00
determine box size needed 0.00
How do I reverse the Mod operator 0.00
Orbit camera (C++, GLM) 0.00
How to improve performance of point cloud viewer 0.00
Calculating local positions when I have global positions, global ro... 0.00
Angle between plane normal in different coordinates 0.00
Surface Reconstruction given point cloud and surface normals 0.00
Affine Texture Mapping in d3d11/hlsl 0.00
Moving object 2d with viewmatrix 0.00
Both Skeleton tracking methods are correct in kinect? 0.00
Matrix elements combination -0.24
How to convert a list to a tree with multiple object instances and... +0.06
Enhanced FrogRiverN 0.00
Tesselation of the circle in OpenGL 0.00
Reordering input using same pattern until it change back to the ori... 0.00
Converting Euler Angles to XYZ coords for VR 0.00