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Rating Stats for

StarShine

Rating
1496.10 (4,099,912th)
Reputation
1,028 (151,324th)
Page: 1
Title Δ
Place a billboard at a given distance so that it occupies a certain... +1.89
BOOL typedef redefinition when using LASlib 0.00
How can a buffer-overflow be an exploit for hackers? -0.06
How to create, update and read a radix tree that won't fit into... 0.00
Slow down rendering graphics in java +0.07
error: ‘avcodec_send_packet’ was not declared in this scope 0.00
Does Multiple reader single writer implementation in g++-4.4(Not in... -1.78
OpenCL/GL : Load a texture from buffer +4.17
winapi GetAsyncKeyState() does not work as described? 0.00
Passing non-static member function as parameter of function -1.20
Understanding strcmp in assembly 0.00
Output from Vertex Shader is wrong when attempting Matrix Translati... 0.00
Performance: List containing lots of objects VS lots of objects con... +4.86
Visual Studio - C++ - build and run app as 32bit or 64bit - load DL... -3.88
Pointer truncation from 'BYTE *' to 'ULONG' 0.00
Multi-Rendering API Engine shader file management 0.00
Polymorphic exception handling: How to catch subclass exception? -0.06
OpenGL sutherland-hodgman polygon clipping algorithm in homogeneous... -3.57
ovr_CreateSwapTextureSetGL fails [OpenGL + Oculus 0.8.0 / DK2] 0.00
Opengl depth buffer to cuda 0.00
CMake error building VTK 6.2.0 0.00
How does browser GPU memory usage works? 0.00
How to fill a polygon with a repeatable image cropped from a texture? 0.00
Why is a placement new much faster than a direct assignment? -1.83
Real-time 2D rendering to system memory +4.22
Filling a polygon +0.12
Basic GPU application, integer calculations +2.07
git (ssh_exchange_identification) connection reset by peer (windows... 0.00
How to find the EXACT pixel height of text rendered in Windows usin... 0.00
1000+ Game-Objects in Vector too slow? What is my mistake? 0.00
Java multi-type method parameter? -3.85
C++ Irrlicht Program doesn't link: "undefined reference to... 0.00
`std::string` allocations are my current bottleneck - how can I opt... +1.07
Tell if BufferedInputStream is closed 0.00
Discarding some voxels in ray casting 0.00
Large 3D scene streaming +0.02
Common reasons for OpenGL Textures not being rendered 0.00
SharpGL- Detecting Mouse Clicks on OpenGL Elements Using Selection... -2.63
Container with fast inserts and index? 0.00
Profile detailed GPU Memory Usage 0.00
Rendering complexity of a complex object 0.00
Reading specific bytes of data from a large text file... quickly 0.00
Rendered images flicker although 120 fps -0.15
Advantages and Disadvantages Between Arrays and Maps for Component-... -3.36
OpenGL ES 2.0 rendering shapes on most android devices but not all 0.00
Kepler CUDA dynamic parallelism and thread divergence 0.00
Existing Bentley-Ottmann Algorithm Implementation 0.00