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Rating Stats for

gman

Rating
1561.42 (5,344th)
Reputation
51,390 (1,929th)
Page: 1 ... 29 30 31 32 33 ... 37
Title Δ
WebGL/OpenGL performance with half used vertex buffer 0.00
Displaying only overlapping parts +0.44
Webgl - texture coordinates are offset 0.00
Why is RenderingContext.drawElements clearing the screen before it... 0.00
webgl border color shader 0.00
preserveDrawingBuffer false - is it worth the effort? 0.00
How to render large scale images from canvas composition 0.00
Is WebGL hardware accelerated on mobile platforms? +0.46
How to re-enabled Chrome developer console after a website disabled... -1.99
Three.js Screenshot custom size (using an offscreen rendere?) 0.00
Two Viewports for stereoscopic 3D without three.js 0.00
WebGL / Three.js - Particles colored by texture flicker erratically... 0.00
Playing multiple video's and changing source during runtime wit... 0.00
Colors output from WebGL fragment shader differ significantly acros... +1.87
What do the icons mean in the monodevelop solution? 0.00
Is vertex attrubute pointer persistent in OpenGL ES? +0.49
In C#, what's the safe way to do generically convert a primitiv... -1.15
Usage of rdf & owl to markup WebGL content 0.00
What is the logic of binding buffers in webgl? 0.00
WebGL: performance of >65k vertex mesh 0.00
GLSL define does calculation or replaces text? 0.00
Create alert / message box in command line OSX app 0.00
How to play an audio file multiple times +1.66
WebGL code produces same matrices as pre-made library but does not... +0.45
What is the best way to execute intensive javascript without blocki... +0.44
Canvas toDataURL() returns blank image only in Firefox 0.00
WebGL shaders: maximum number of varying variables 0.00
Error in GLSL program - WebGL 0.00
WebGL rendering to floating-point-texture 0.00
How do you create acceptance tests for webgl applications? 0.00
WebGL/Javascript: Object transformations with multiple objects 0.00
Using ppm files for texture mapping in WebGL 0.00
WebGL: get error/warning message text as a string 0.00
Why do recursive WebGL functions not cause a stack overflow? 0.00
binding multiple textures based on verticies 0.00
Why is GL_ALIASED_POINT_SIZE different between WebGL and Cocoa? -1.91
Does SetLookAt requires the normals to be multiplied by the inverse... 0.00
Streaming data to a WebGL shader 0.00
Best way to handle nested Promises (bluebird) -0.55
Multiple calls to WebGL drawElements result in incorrect rendering 0.00
WebGL copy texture framebuffer to texture framebuffer? 0.00
Spinning 3D WebGL Shapes -0.05
WebGL Texture Loading Results In (Javascript) TypeError 0.00
Why does my webGL application have a different background color whe... 0.00
Pack 4 8-bit unsigned integer to a 32-bit float -0.06
webgl: share texture with other program/shader 0.00
Passing color to fragment shader from javascript 0.00
Sending JavaScript variables to fragment shader 0.00
three.js texture compression with PNGs 0.00
<canvas>: Remove the 2d context from memory without removing... 0.00