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Rating Stats for

JasonD

Rating
1576.50 (3,327th)
Reputation
14,708 (9,618th)
Page: 1 2 3 ... 7
Title Δ
Different OpenGL behaviors depending on Maya's viewport used 0.00
Fur texture appears coarsely on Bunny +0.41
Free function gave error +1.95
C - macro is defined based on type name +0.66
How long does it take for OpenGL to actually update the screen? -0.90
OpenGL texture color separation 0.00
Is Opengl Development GPU Dependant? +0.03
some OpenGL function calls is not available in developing PS3 game -2.21
OpenGL texture tilted 0.00
Moving camera respectively to its location 0.00
Drawing multiple objects in OpenGL using C 0.00
QT the glBegin not declared? 0.00
Pushing and popping matrix +0.34
Are these functions column-major or row-major? -1.32
Change variable value(C program) +1.89
How to group multiple objects for purpose of rotating them as a unit? +2.04
Reading Binary File into a Structure (C++) +0.93
Port SDL example to OpenGL & C++ +0.45
Collision Detection / Translation error 0.00
XNA 3D Transparency depending on drawing order? 0.00
Having 128 ints (as in ++i) how to generate 128 distinct RGB colors... -1.17
Display not correct using glEnable(GL_DEPTH_TEST) 0.00
Convert an original binary tree to have it's decorates as the preor... -0.46
I have created the huffman tree but im having issues in generating... 0.00
Calling glLoadIdentity shows awkward behaviour -0.10
C++ template class generating random int and doubles 0.00
Translation and Rotation in OpenGL? 0.00
OpenGL displaying white textures 0.00
displaying values of a card using bits in C 0.00
How to mirror object relative to global plane +0.03
Rotation in OpenGl ES to place objects then rotate the world 0.00
Having trouble producing two seperate outputs using Random +0.37
What is a seed in relation to a random number generation algorithm... 0.00
RGBA Image format (as used by Scintilla) +0.41
Perspective projection - how to convert coordinates -0.32
What determines the amount of scaling that results from depth? 0.00
glColor3f Only Colors Red 0.00
OpenGL/OSX/GLFW: nothing except the window color +1.30
How to manage the perspective transformation? 0.00
How to convert binary floating point number to decimal number +0.07
GL_REPEAT and GL_CLAMP giving same result 0.00
While displaying on an lcd eg: after 36.7 next no is 37. I dont kno... 0.00
printf format float with padding -1.41
Perspective correct texturing of trapezoid in OpenGL ES 2.0 0.00
BMP file format not read properly? 0.00
middle of vector of any type -0.64
Why aren't my view coordinates coming out correctly? 0.00
OpenGL - Object local rotation 0.00
conversion from double to unsigned long long failed 0.00
Comparison of if(...) and ?:, which is better? -1.11