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Ozan

Rating
1493.02 (4,340,129th)
Reputation
3,697 (45,422nd)
Page: 1 2 3 4
Title Δ
How to fill a 2D array diagonally based on coordinates -1.08
Questions about common patterns in WCF, in a layerd architecture 0.00
How to instantiate a WCF DataServices Client without hard-coding th... -2.41
Silverlight application is run on Express editoin or not +0.05
Silverlight 4 is not debugging. Symbols are not loaded +3.93
SilverLight Enabled Wcf Service - can't keep track of session 0.00
Do-s and Don't-s for floating point arithmetic? +0.36
Setting Visibility using MVVM pattern in silverlight +4.92
trouble configuring WCF to use session 0.00
Given vector of one axis, how do I find vectors of other two axes? -2.26
How can I Violate Encapsulation property? -3.78
Function chaining depending on boolean result -3.19
Alternatives to commented out code for historical purposes +1.49
C++ Inheritance and Constructors -0.11
Silverlight Async Design Pattern Issue -3.83
Circular reference fix? -4.05
Delphi conversion of C++ header for DVP7010B video card DLL? +0.12
Delphi Performance: Case Versus If +1.14
Etiquette for refactoring other people's sourcecode? +1.44
Links to official style guides +1.70
Is a "factory" method the right pattern? -0.74
Can I change class types in a setter with an object-oriented langua... +2.52
Is a generic model an antipattern? +1.90
C++: Avoiding dual maintenance in inheritance hierarchies +0.89
design pattern to remove multiple if/else clauses with related obje... +2.49
Testing a Singleton +4.04
Dependecy Injection: How To Overcome Cyclic Dependencies +1.06
Clever data structure to represent layered circle -1.38
C# - What should I use, an Interface, Abstract class, or Both? -2.23
C++ How to I replace this if...else statement? +0.95
Invalid ESP when using multiple inheritance in C++ (VS2005) -3.68
designing class hierarchy for typical characters in role playing game -1.87
What's a fluent interface? -3.82
Are there any patterns or is there any standard terminology for inh... +4.66
How should classes be structured internally as regards methods and... +1.37
Avoid excessive function parameters: class-centered or function-cen... -1.12
Constant class instance +2.21
Is it bad practice for a delegate to have a reference to the object... -0.72
How to hunt a Heisenbug +0.21
Casting to an object with pointers +1.37
Coding classes with the same behaviour + unique behaviour -2.28
Easy way to modify progress bar in existing Delphi code? +0.08
Printing the contents of a file using the #include directive (prepr... -0.83
Forcing Unit Testing on Developers -0.47
Accidentally released code to live. How to prevent happening again? -3.44
Unmaintainable code behind to the non-technical +3.62
Differences between heap pointer allocation -0.87
How to avoid circular unit reference? -2.51
Integrate Custom Physics Classes with OGRE 3D? -3.80
Unit tests in production release code? +0.22