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Rating Stats for

mateeeeeee

Rating
1504.70 (148,890th)
Reputation
744 (197,852nd)
Page: 1
Title Δ
Crash in UpdateRenderTargetView methode DirectX12 0.00
How to correct this HLSL pixel shader to round corners of a quad? 0.00
ID3DDevice::CreateTexture2D fails with E_INVALIDARG in NV12 format... 0.00
DirectX12 rendering to part of the window 0.00
Why are my textures not rendered in greater detail in my DirectX11... 0.00
3D point to screen position. Discarding the points behind the camer... +4.70
updating directx constant buffer from stack or heap variable 0.00