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Rating Stats for

kolenda

Rating
1502.02 (364,220th)
Reputation
2,301 (73,201st)
Page: 1 2 3
Title Δ
Draw 2D vectors of head pose based on yaw, pitch, and roll angles 0.00
Function to Project xyz to xy Screen Coordinates 0.00
What 3D (engine) are they using? 0.00
3D Computer Graphic Animation : Back-Face Culling not working prope... 0.00
Problems encountered when writing astronomy/astrodynamic program 0.00
How to replicate the photoshop bevel/emboss border effect in glsl 0.00
In raytracing, where is the image-plane? +0.50
ARKit + SceneKit: Light rapidly increases number of polygons 0.00
Ground shadows look inaccurate and muddy 0.00
Qt 3D bar graph becomes unresponsive on large sizes 0.00
Algorithm to create Image Texture from Vertex colors 0.00
Continuous Quaternion Rotation 0.00
360° slerp horizontal rotation camera with the slider 0.00
Volume of 3-Space Object using 3-Space co-ordinates 0.00
Smooth dynamically generated mesh in Unity? 0.00
Converting desired local angular velocity to global angular velocity 0.00
Generate the faces of a 3D object given its points and edges 0.00
How to get a mesh from curves describing it? 0.00
Can this mesh volume calculation algorithm handle imperfect meshes? 0.00
How to compute/deduce new vertex UVs from adjacent vertices UVs -0.02
How did Adult Swim do the Elastic Man? 0.00
OpenGL: Hidden edges become visible behind thin parts 0.00
how to make shape of 3D mesh more accurate? +0.03
What is the most universal 3D file format? -0.21
How to use a ZBuffer with simple polygons? -0.08
Mask part of a model with another one in Libgdx -4.08
Fluid 2D shapes panning/scrolling 0.00
Render loop vs. explicitely calling update method 0.00
Representing rotation per second in 3D 0.00
Bad rendering of ParticleSystems in Three.js with low graphic cards 0.00
Jagged lines while handling UV values out of range [0,1] 0.00
Cut a 3D solid and calculate the new volume -0.34
Deducing a 3D rotation matrix from two transformed 3D vectors 0.00
Very fast boolean difference between two meshes 0.00
Calculate 3D rotation between two vectors of acceleration in Android 0.00
Slicing a 3D model? +0.97
How could I polygonise a bool[,,] +3.99
shortest distance from plane to origin using a plane equation 0.00
How is a mandelbulb rendered? 0.00
Find out if a particular triangle in 3d space is visible from a giv... 0.00
Plane reprojection in post-process using homography matrix +3.94
Multiplying css matrices causes animation to accelerate -4.17
Unwanted change in speed of rotating camera view 0.00
3D Vector linear interpolation +1.12
Which 3D engine should I use with QT for the best performance 0.00
What is the purpose of normal vectors in .babylon file format? (for... 0.00
Presence of Holes while simulating Quantification on 3D Meshes 0.00
Fast way to render a small preview of a complex 3D model. +4.02
Pipeline to create Voronoi Meshes 0.00
Multi-scale huge 3D volume rendering using WebGL 0.00