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Pivot

Rating
1532.11 (16,746th)
Reputation
3,276 (51,563rd)
Page: 1 2
Title Δ
Wait for async blocks completeion -4.19
Call completionHandler when two API calls have both completed? -0.46
sRGB on iOS OpenGL ES 2.0 +0.44
iOS 7 Filters on the iPhone 4 not working +3.55
Open GL ES - what is the best way to draw multiple objects 0.00
Asynchronous texture loading and sharegroups in OpenGL ES 2.0 and iOS +3.65
Something from GPUImageFilters remains in memory even after dealloc... 0.00
create Texture with ONE channel in iOS 0.00
What version of OpenGL is closest to OpenGL ES2? -0.99
How to efficiently copy depth buffer to texture on OpenGL ES 0.00
An outline/sharp transition in a fragment shader +1.37
How do I make CALayers use center of screen as vanishing point when... -1.38
How do I draw thousands of squares with glkit, opengl es2? -1.50
opengl es efficient way to store monochrome transparent texture 0.00
Antialiasing problem resizing a UIView 0.00
Use of VAO around VBO in Open ES iPhone app Causes EXC_BAD_ACCESS W... 0.00
How can I improve the performance of my custom OpenGL ES 2.0 depth... -0.25
CAShapeLayer Slow User Interaction -4.03
Texture and color together in GLSL? 0.00
Applying the same perspective and rotation to all CALayer elements... 0.00
Is it possible in a UITabBarController to have one tab in a fixed p... 0.00
openGL fixed function pipeline - scale texture intensity beyond 1.0 -0.36
Implement the Fixed function Pipeline efficent in OpenGL ES 2.0? +3.29
How to keep a UIView pointing in a certain direction regardless of... -2.59
How is android opengl texture-mapping affected by vertex order? 0.00
GLSL 'texture2D' : no matching overloaded function found OpenGL ES2... 0.00
iPhone OpenGL-ES : Stopping the light source from moving 0.00
iPhone animation based on input values (touches) not time +3.69
Background Texture Image in iPhone Drawn with Distortion in OpenGL ES 0.00
Question about variable constructors: -0.62
Draw calls take WAY longer when targeting an offscreen renderbuffer... +3.34
glGenFramebuffersOES vs glGenFramebuffers? 0.00
How to do something like Photoshop's screen Blending with glBlendFu... 0.00
iPhone OGLES Game Of Life Plotting -0.34
Normal Maps vs. Normal Coordinates +3.82
iPhone paint app (glPaint based). Blending with white background 0.00
Basic problem with a texture illuminated by a spotlight 0.00
Could somebody explain how to use glDrawElements (iPhone)? +3.44
Masking in OpenGL ES 0.00
how to use glCopyImage2D +3.26
EAGLContext, EAGLSharegroups, RenderBuffers, FrameBuffers, oh my! 0.00
Which parameter to pass to glGet for getting current framebuffer in... 0.00
opengl es transparent fog in android 0.00
Blending transparent textures with depth 0.00
iPhone NSTimer OpenGL problem +3.87
Is that a right way using premultiplied alpha to do alpha blending... 0.00
OpenGL ES Light Question -1.68
limitations of GL_DOT3_RGB 0.00
iPhone openGLES performance tuning +3.58
OpenGL ES multi-texture alpha blending question 0.00