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Rating Stats for

Alan

Rating
1517.25 (38,174th)
Reputation
4,579 (36,351st)
Page: 1 2 3
Title Δ
Passing in matrix to glsl shader +0.42
How to compile a Maya Plug-in on OS X? 0.00
Hash map and ordered traversal +0.47
How to design OO graph node classes with improved usability & r... +2.08
How does OpenGL render its triangles? -0.02
OpenGL ES rendering triangle mesh - Black dots in iPhone and perfec... -3.00
Use cases of std::multimap -0.22
With D3D, do I need to call release before I exit my process? +3.68
Convert Haskell ByteStrings to C++ std::string -1.73
A Problem with Vectors (std::out_of_range) +0.14
Visual Studio 2010, Intellisense and PCH: what are the alternatives... +3.98
Is it possible to mix VBO and immediate rendering in OpenGL ES? -4.08
setting DirectX9 surface pixels 0.00
Type cast operator overload of HWND returns trash instead of expect... 0.00
O(mn) and O(mnlgn) +0.67
best way to build graph for MPEG2 transport stream +3.83
Efficient operator+ -0.62
3d Occlusion Culling +0.83
Why is my program sending 'Anonymous IP Packets' and how do I stop... -3.19
Matrixmultiplication - Own Implementation of glTranslate? Wrong Mat... -0.01
OpenGL vers >=2.0 requires texture dimensions to be multiples of... -3.99
Does OpenGL care if I work with large numbers? +2.03
Does std::map need to be initialized? +3.85
How do I open a hardware accelarated DirectX window on a secondary... 0.00
Using Microsoft DTV-DVD Video Decoder to play H264 video +0.01
How to convert yuy2 to a BITMAP in C++ -2.92
Depth test inverted by default in OpenGL, or did I get it wrong? +3.90
set vs vector with custom iterator -4.28
Does making the iterator a pointer speed up a C loop? +4.47
How to convert a float to a non standard encoding +4.72
How does the pimpl idiom reduce dependencies? +4.08
How do I create overloaded operators for boost pointers in C++? +0.31
OpenGL Texture Mapping Error -1.37
How to overlay graphics on Windows games? 0.00
freeing substring without doing double free in c -0.65
Real-time video encoding in DirectShow +4.12
c union and bitfields -3.94
2D OpenGL scene slows down with lots of overlapping shapes +2.66
Rotating an object in OpenGL ES for iPhone [translate to origin --&... 0.00
"Right" way to deallocate an std::vector object -0.90
Any way to display C++ on a webpage? -1.96
Is a display list best for this? (OpenGL) +2.13
Antialiasing algorithm? +3.88
VS2008 is very slow on a specific large C++ solution -1.95
OpenGL Mipmapping: how does OpenGL decide on map level? +3.95
Is it better to use GL_FIXED or GL_FLOAT on Android +5.04
Looking for some help working with premultiplied alpha 0.00
opengl: question about glutMainLoop() -4.08
A company that had a successful product but went bust for not innov... -3.90
DirectShow Filter Graph Editor doesn't show remote graphs -3.68