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Rating Stats for

luke

Rating
1567.49 (4,376th)
Reputation
28,070 (4,463rd)
Page: 1 2 3 ... 4
Title Δ
Proper way to manage shaders in OpenGL -0.61
How to take input from argv[] outside of main c++ -0.99
Curiously recurring template patterm: double inheritance 0.00
Android Opengl Graphical Glitch 0.00
std::wstring causes memory access violation (0xC0000005: Access Vio... -0.60
Why is the template trying to instanciate with 'int&' instead o... +0.25
How to clear portion of a texture with alpha 0 using OpenGL ES? -0.26
Opengl GL_QUADS produces error 0x506 +0.84
Append an int to a std::string -0.03
Load bmp file as texture using auxDIBImageLoad in OpenGL -1.98
Why can I not overload this base class method? -0.14
Converting a C++ program into C# +0.34
Texture binding with VBO does not work correctly +2.04
Reuse a filestream in C++? +2.12
Stop light from getting vertices transformations -2.56
Avoiding duplication of code in common classes -1.03
what does the error mean when I am compiling c++ with g++ complier? -0.54
glUniformMatrix4fv fails with an error code of GL_INVALID_OPERATION +0.41
Write to user specified file in C++ +0.98
OpenGL ES 1.1 Vertex Buffer Object Not Working +0.40
std::lexical_cast - is there such a thing? -0.77
Instance of a non-templated class using templated constructor inter... -0.18
glPushAttrib/glPopAttrib stack implementation in GLES 0.00
Read binary data from std::cin -1.56
Difference between glOrthof and glViewPort 0.00
Why isn't this orthographic vertex shader producing the correct ans... -2.14
OpenGL transparent effects displayed quite awful on Meego +1.88
Best technique to handle vertices in OpenGL? C++ -1.88
Using camera rotation to make quad always appear in front of the ca... +1.76
Nonconstant parameter for a template class +0.13
C++ Cleared Memory still accessible -1.33
Determining if a polygon is inside the viewing frustum -1.87
Is it ok to call a member function of an object being destroyed ins... +0.40
trie or balanced binary search tree to store dictionary? +1.40
opengl oblique projection +1.80
finding shared volume of two overlapping 3d objects -0.28
Choosing textures in open GL +1.79
OpenGL Texture issue -0.37
formatted output to a C++ ostringstream object -1.61
typedef'ing function *signature* (not a pointer to), so that it can... -0.81
C++: Class member functions as event callbacks +0.39
Opengl textures and endianness 0.00
What good are public variables then? -0.14
What type should I catch if I throw a string literal? +0.64
Set of efficient 3D intersection algorithms +1.04
When should you use constexpr capability in C++11? +0.33
C++ vector debug implementation +0.38
Do I need to delete an static std::map? +1.10
C++ error - returning a char array +0.40
Should an octree be rebuilt every frame? +1.64