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Rating Stats for

Ian Young

Rating
1514.66 (46,419th)
Reputation
800 (186,315th)
Page: 1
Title Δ
Transparency weirdness in OpenGL -4.24
Problem rotating with quaternions in OpenGL (GLM/C++) 0.00
Can you make your own rendering pipeline? -1.95
How to style a mat-checkbox properly +3.46
Angular Mat table and shift click selection 0.00
Quaternion-based First Person View Camera +3.84
Copy Pointers of Object into New Pointer of this Object 0.00
Luabridge binding overloaded operators 0.00
Calling C++ class function from LUA script 0.00
VisualC++ Tensorflow C API Wrapper causes LNK2019 0.00
how to render multiple objects in one drawing loop 0.00
Is using an if condition to avoid lighting calculations in a shader... 0.00
c++ Getting access to member outside from inheritance chain +5.84
What should be the vertex and fragment shaders to draw a cube with... 0.00
Get Projection and View Matrix from Camera Matrix 0.00
"glm::translate" outputs a matrix with incorrect values +3.89
vkGetInstanceProcAddress fails on debug reports extension 0.00
What is a color attachment in Metal? 0.00
Sampling from depth texture always results 0 +3.82
Texture sampling incorrect uv coordinate 0.00
VK_KHR_WIN32_SURFACE_EXTENSION_NAME undefined, in Vulkan code 0.00
Variance in size of struct between ppu and spu 0.00
Why were display lists deprecated in opengl 3.1? 0.00
Register Game Object Components in Game Subsystems? (Component-base... 0.00
UML diagram generator in Visual Studio 2010 0.00
Broad-phase collision detection methods? 0.00