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Rating Stats for

Aki Suihkonen

Rating
1478.58 (4,501,746th)
Reputation
14,342 (9,932nd)
Page: 1 2 3 ... 14
Title Δ
How to sort array indexes from least frequent to most frequent? -1.58
x86_64 efficiently set bit N in register DST if N < width(DST),... +0.56
Why by using n&(n-1) is not able to calculate number of 1's... 0.00
With modern tech would it be possible to transfer data faster than... 0.00
How to add floating point numbers together with a small error? +2.59
Monte Carlo simulation runs significantly slower than sequential -0.73
How to merge two maps in parallel? -0.44
How to use push{lr} pop{pc} in ARM Assembly -2.09
Convert "__m256 with random-bits" into float values of [0... +0.03
faster way to do simple tracking of line and column information tha... -1.08
How to do grayscale -> RGB pixel replication with x86 intrinsics +2.62
Auto is not allowed here for lambda class in header file -0.90
Why does GCC chose dword movl to copy a long shift count to CL? -1.37
Which of the following 2 is THEORETICALLY faster +1.24
How could I paralelize this function with OpenMP without race condi... -0.98
Easiest Way to Implement a Z-1 Unit Delay Function for Audio/DSP? 0.00
Efficient algorithm to calculate the sum of number of base2 digits... +0.07
Compute sum of bits efficiently with SSE 0.00
implementation of round up function in c -1.24
std::find using user defined struct 0.00
selectively xor-ing elements of a list with AVX2 instructions -1.49
Finding out-of-order element in linked list +0.52
Complexity of algorithm std::includes in c++ -0.23
Why is a std::set slower in traversing all the elements? +0.52
pointers and struct c +3.03
OpenMP integral image slower then sequential 0.00
How do I represent floating point numbers in hexadecimal values to... +0.21
Transform comparison routine to Intel SIMD +2.93
Two 3D triangles, method to figuring out z-order (graphics) +2.90
Floor to another decimal precision 0.00
32bit integer scaling with no overrun -0.75
Adaptive sorting algorithms versus sorting networks for sorting a l... 0.00
Conditional SSE/AVX add or zero elements based on compare 0.00
Finding Randomly Order Substring in String -1.38
bp register doesn't work in based index 0.00
Branchless way to conditionally clear register -1.39
Is an un-delayed infinite while loop bad practice? -0.71
Why DLL function calls are not compiled to relative CALL instructions -0.39
SSE2 8x8 byte-matrix transpose code twice as slow on Haswell+ then... -0.55
How to generate a small encrypted output (around 16 Bytes) from 250... -0.63
How to quickly tell if an "unknown" number is divisible b... +0.59
Most efficient way to find the index of the only '1' bit in... -0.60
Unexpected result after converting uint64_t to double 0.00
Optimizing Code Used to Convolve Image +0.04
Writing image data to the disk as fast as possible -1.52
Merge coordinate vectors if they have one coordinate that is a neig... +0.02
Fastest Search algorithm in 2D array -0.41
Strange behavior: memcpy faster 1x when src is not set value 0.00
Polygon edge gradient algorithm -0.47
Segmentation fault using basic SSE instructions 0.00