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Rating Stats for

Tordin

Rating
1505.75 (127,065th)
Reputation
300 (412,162nd)
Page: 1
Title Δ
Tessellation in DirectX 11 and in OpenGL, what and how? 0.00
Threads on the GPU -2.54
HLSL getting values from texture position +3.86
Future-like MMO, engine choice? 0.00
Calculating world space coordinates in the pixel shader 0.00
dx texture don't change on time? +4.43
A way to use pathfinding in 3D without raycasts and for mulitple ta... 0.00
what is the difference between getBuffer() and CreateRenderTargetVi... 0.00