StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

Hugh Fisher

Rating
1466.57 (4,523,639th)
Reputation
1,607 (102,522nd)
Page: 1 2 3
Title Δ
Best way to render pixels to the screen in python? 0.00
How to sample Renderbuffer depth information and process it in CPU... 0.00
Why glBeginTransformFeedback requires to specify the primitive type? -1.49
Is it possible to have a display framebuffer in OpenGL 0.00
Were there any machines capable of only OpenGL 1.0 (not even 1.1)? 0.00
drawing time series of millions of vertices using OpenGL 0.00
Overlying video frames using FFmpeg in c++ 0.00
How to stream OpenGL rendered scene from the cloud to remote clients 0.00
How to compute pitch and yaw values from forward vector -0.45
For OpenGL Shaders, how would you write a Uniform Function in C++ t... 0.00
Does glRotatef rotate the normal directions as well? 0.00
Golang OpenGL line being drawn on Linux but not on Windows10 0.00
Pyopengl textures not rendering properly, object filled solid gray -2.37
Encode OpenGL rendered video without leaving the GPU memory 0.00
Qt GLWidget how to draw text 0.00
Why does conservative rasterization fail to call the fragment shade... 0.00
OpenGL to FFMpeg encode -3.71
Fog in openGL dependent on camera position 0.00
Asynchronous Rendering to Qt OpenGL Window 0.00
OBJ File: Why are there so many normal indices in comparison to nor... 0.00
Endline symbol in python 0.00
Is GLhalf a float point type or integer? 0.00
Negative values for gl_Position.w? -3.29
Texture mapping from Image to a user defined set of points(point cl... +0.26
GL_RENDERER: How do I change the renderer that my application uses? 0.00
How to take a datetime.time object in UT and convert to local time... -3.84
OpenGL - Geometry shader shadow mapping pass performing terribly 0.00
OpenGL writing to not bound buffer 0.00
OpenGL Qt 4.8 Render to texture floating point 0.00
Procedural GL textures +0.40
Using Legacy OpenGL and Modern OpenGL in same application -1.53
Render OpenGL object in a class? 0.00
Troubles understanding this example of use of VBO in openGL 0.00
C++/OpenGL: How does Tesselation work? +4.25
Spawning GPU Particles 0.00
How to represent a 3D .obj object as a 3D array? -1.82
PyQt4: Difference between QtCore.QCoreApplication.instance().quit a... 0.00
Instanced rendering with multiple color attachments -2.07
Sockets: How would Peer to Peer chat work? 0.00
maximum recursion depth exceeded while calling a Python object for... 0.00
How to handle rotations based on a quat camera? 0.00
Get file path of continuously updating file 0.00
Python optimization of 3D grid search with nested loops 0.00
How to efficiently transform and use the resulting coordinates in l... 0.00
How can I NOT apply a texture to part of the model? -3.68
Is there a way to use a single input value in Opengl using vbo and... 0.00
Can I use both deprecated OpenGL and modern OpenGL in a single rend... +0.16
Is it possible to draw simple geometrical shapes in a Pixel Shader? -1.65
Translate OpenGL FFP to PP 0.00
In a graphics context, what does the term "rubberbanding"... -3.86