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Bgie

Rating
1507.83 (97,071st)
Reputation
714 (204,588th)
Page: 1
Title Δ
why does cout remove the trailing zeroes for floating point numbers +4.23
C++: Optimized list +2.27
Why is an element of an array bigger than the type? +2.78
Checking if a number is perfect square? -0.58
The decimal is not taken into acount in the equation +0.24
Split char* into two char* according to delimiter +0.88
Split char* into two char* according to delimiter -3.92
Weird end values when reading from file using fgetc() +4.24
Copying int to different memory location, receiving extra bytes tha... -2.49
QT send signal to another QT application? +4.30
How to append to a C++ preprocessor macro? -1.88
Append a QByteArray to QDataStream? -2.01
how can I correctly apply the erase remove idiom on a sorted vector? -1.30
QGraphicsView doesn't resize after pixmap scale, while pixmap not c... -4.06
UI Automation: How to find a window 0.00
How to guard against function arguments being passed in the wrong o... +0.11
How to convert screen coordinates to world coordinates for simple 2... 0.00
Invert bits on even positions from binary number -1.20
Combine an if statement with do while -2.77
insert arrays to vector -1.10
detect when graphicsitem boundingRect exceeds scene rect 0.00
how to work with QGraphicsScene::addPixmap when it only accepts con... 0.00
Assigning an image to an object of a class that inherits from Qimage +4.19
C++: How To Simplified Thread Lock? +3.82
C-compatible C++ callbacks +2.63
Returning Smart Pointers -3.89
Converting integer to binary shows different outputs when number is... +4.27
What is the fastest way to access a pixel in QImage? +4.03
Can i make assignment operator to work like copy constructor? -4.05
Shadow Effects with QGraphicsRectItem in Qt 0.00
Returning an object vs returning by reference an object +3.34
What are 3 - 5 methods for making my Windows desktop program tamper... -3.98
Delete [] pBuff throws 'c0000374 (heap corruption)' Exception and p... -0.26
Put transparent QWidget on top of QMediaView in QT5 on Ubuntu 0.00