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Rating Stats for

Jerem

Rating
1511.94 (58,252nd)
Reputation
1,055 (148,058th)
Page: 1
Title Δ
How to get back the name passed to ID3D12Object::SetName()? 0.00
OpenGL: layout qualifier? 0.00
Loading DDS textures? 0.00
How to Optimizing a VBO/IBO to maximize GPU cache usage 0.00
Vertex to Pixel Shader TEXCOORD interpolation precision issues 0.00
How to create latitudinal (horizontal) contour lines in GLSL? 0.00
How to set up the correct blend function? 0.00
Rendering 2D Images best practices 0.00
Why this code print white rectangle instead of red in OpenGL? +0.62
How to design Shader-Uniform filling interaction? 0.00
Any ways to run program debugging in Visual Studio on NVIDIA graphi... +4.08
uniform values and OpenGL shaders 0.00
Efficient way to manage matrices within a graphic application using... 0.00
How to read full range of a 32 bits integer texture in GLSL 0.00
How to implement density maps with instanced rendering 0.00
In a graphics context, what does the term "rubberbanding"... +3.86
OpenGL doesn't draw with my own matrix -4.06
About copy construct -1.09
Is this OpenGL lighting working as intended? 0.00
best way to wrap opengl models +6.08
Opengl texture flickering when used with mix() 0.00
OpenGL VAO VBO shaders confusion 0.00
How do I safely and sensibly determine whether a pointer points som... -2.29
Mysterious performance degrade with Open GL + infinite loop +4.11
Rendering Efficiency in Android - OpenGL ES 10 0.00
OpenGL: Bezier surface with triangulation 0.00
OpenGL and CPU/GPU timer synchronization 0.00
Compiling Microsoft CRT 11 (msvcrt110.dll) - What is the correct or... 0.00
Big csv file c++ parsing performance +0.63