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BWG

Rating
1526.13 (22,554th)
Reputation
1,661 (99,371st)
Page: 1
Title Δ
For a hobby, C# Or C++ 0.00
lodepng is printing a `1` to cout, how to stop it? 0.00
Scene rendering wonky when camera transformations occur +3.80
How to use template functions in C++ -0.31
Static variable and object life span in C++ -3.22
Manipulating a char array buffer from a function in C++ +2.51
vector math - find if object is moving towards or away from a point 0.00
C++ Having two "processes" run at the same time +2.10
C++ A method that returns the decimal value as an integer of a bina... -0.72
OpenGL: changing texture coordinates on the fly +2.08
Card game with huge amount of cards and complex actions -1.65
Engine to render different types of graphic objects -0.20
Why the object input in the function does not match but still work? +3.81
Program to count evens odds vowels and consonants in a string +3.06
Mechanism of using sets as keys to map -4.10
Circular Explosion with Particles -0.71
Avoid using initialiser list for custom classes -3.64
Multidimensional array: operator overloading +0.47
Outputting the score with only one function call +3.90
how to copy std::vector<const char*> into void*? -1.36
C++ Variable Scope error +3.56
Deleting SDL2 window while preserving the GL context 0.00
C++ getline() behaves strangely when reading stringstream containin... +2.81
Stack around variable 'temp' is corrupted -1.59
Passing an object through a constructor? +3.53
How to print vector<vector<string>> in C++? +0.80
CIS115 GradeBook app not adding grades 0.00
How to find the min and max in a vector<double> without using... +2.89
comparing elements on a given string +3.93
DirectX, scaling orthgraphic vertices to world space vertices 0.00
C++ - New SFML project with the same settings 0.00
Difficulty with classes in classes -0.29
How to delay subtitles 0.00
Difference between various ways of using memset function +4.50
In which situations is the C++ copy constructor called? +4.33
How to implement a dynamically resizable stack in C++? +4.05
Having trouble measuring runtime of algorithm by counting steps +0.02
Different behavior between ref and pointer -1.07
SDL button / event stops working 0.00
Rendering several sprites from the same texture in SDL 2.0 with C++ 0.00
Visual C++ cannot compile vector insert() +0.20
Why do I have to divide by Z? -2.71
How to cut mesh efficiently? 0.00
How do I run an entire CPP file from another? -2.77
Assignment by product (multiplication assignment) with increment or... -1.88
Allegro 5 how to hide/unload a bitmap 0.00
Could someone explain this algorithm that uses raycasting? 0.00
I can compile with SDL1.2 but not with SDL2 (C::B) 0.00