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Rating Stats for

celion

Rating
1492.01 (4,375,498th)
Reputation
3,226 (52,358th)
Page: 1 2
Title Δ
Is repeatedly calling size() on a container (during loop) bad? -2.34
Player rating for game with random teams +2.37
Initializing a C++ vector to random values... fast -2.56
Determining what action an NPC will take, when it is partially rand... +3.67
List of header file locations for the Havok Physics Engine 0.00
Can my loop be optimized any more? +1.96
Is there a good radixsort-implementation for floats in C# -1.43
Will fixed-point arithmetic be worth my trouble? -0.12
Mapping A Sphere To A Cube -4.40
Is it possible to roll a significantly faster version of sqrt -0.33
Efficient 4x4 matrix inverse (affine transform) +3.87
How to detect a image texture? -2.07
Is there a graphics/game engine that supports PC & Mac? +1.00
Why does the speed of this SOR solver depend on the input? +4.45
How to speed up my sparse matrix solver? +3.26
Is it possible to vectorize myNum += a[b[i]] * c[i]; on x86_64? +2.38
Convergence of BFGS for convex over-parameterized problems -0.04
Do any real-world CPUs not use IEEE 754? -2.05
Any useful suggestions to figure out where memory is being free'd i... -0.98
Searching in graphs trees with Depth/Breadth first/A* algorithms +2.08
Fewest number of turns heuristic -0.02
Fast Sin/Cos using a pre computed translation array +1.46
Coding Practices which enable the compiler/optimizer to make a fast... +3.41
Is It Possible To Simplify This Branch-Based Vector Math Operation? +4.01
Minimum area quadrilateral algorithm -1.36
Synthesizing a realistic bounce sound for maze tilt marble game 0.00
Optimise Floyd-Warshall for symmetric adjacency matrix -3.96
Tool for detecting pointer aliasing problems in C / C++ -4.03
Can this loop be optimized? +0.15
Different math rounding behaviour between Linux, Mac OS X and Windows -4.03
How does 3D collision / object detection work? +0.16
KD-Trees and missing values (vector comparison) +4.01
Application for solving linear system of equations -0.03