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Rating Stats for

GuyRT

Rating
1539.64 (12,002nd)
Reputation
2,631 (64,220th)
Page: 1 2
Title Δ
Using OpenSceneGraph to detect two mice? 0.00
glReadPixels directly to a texture +3.57
OpenGL & GLSL normal mapping issue +3.92
Lighting issue only on another device 0.00
Vertex Array Objects - Confusion regarding exactly what state infor... 0.00
OpenGL Alpha Blending Issue, Blending ignored (maybe)? -0.11
2D opengl rotation causes sprite distortion 0.00
GLSL How to avoid multiple checking +1.88
length() in GLSL bug on Samsung Galaxy S3 0.00
Undefined identifiers +3.50
Android OpenGL 3x3 Matrix to Quaternion +3.99
Does OpenGL prevent unnecessary API calls? +3.82
Incorrect ray creation in OpenGL from a mouse click when clicking o... 0.00
How to access the depth texture from other frame buffers? 0.00
How can I get Alpha blending transparency working in OpenGL ES 2.0? +2.23
WebGL batching: reducing the number of transforms I need to send 0.00
Slicing Image to map different textures -3.70
Switching from render buffer to depth texture 0.00
Calculate tangent space in C++ 0.00
Generate texture coordinates for procedural texturing 0.00
Can you create an OpenGL texture array that has only one layer? 0.00
Using row-major in OpenGL shader 0.00
GLSL, combining 2D and 3D textures -2.10
Cellular automaton doesn't make new cells +0.09
Why is WebGL render speed so inconsistent? 0.00
Few questions regarding OpenGL (culling and optimization) in a cube... -4.15
OpenGL fade issue +4.42
Separating Axis Theorem in Python/Pyglet 0.00
GLSL: Removal of dead code causes visual errors 0.00
randomly segmentation fault on GPU/OpenCL/OpenGL code +0.96
OpenGL ES 2.0: Filling in a Sphere instead of it being wireframe 0.00
Parallel sum of elements in a large Array -2.43
OpenGL Texture Sampling not working -0.01