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timday

Rating
1518.29 (35,588th)
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20,071 (6,795th)
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Title Δ
Technique to remove common words(and their plural versions) from a... +0.82
How to project a spherical map onto a sphere / cube: "Equirec... 0.00
Cross Compiling To Atom Z510 From Intel i7 -1.48
MMU and Multi-Core -0.16
matplotlib plot small image without resampling +0.48
library/language to create engineering drawings +1.92
Scientific image display python +0.03
Reading huge files using Memory Mapped Files +1.14
How can I dynamically allocate CPU resources to processes in Linux? -0.55
Any good looking 3D Game or Techdemo that makes use of deferred ren... 0.00
Software for 3D vectors drawing 0.00
How to effectively scroll 1024x90000 image in a window? 0.00
library for map visualization 0.00
gil boost : convert rgb8_image_t to rgba8_image_t 0.00
Converting RGBA to ARGB (glReadPixels -> AVAssetWriter) +0.09
What's the quickest and easiest way of getting libpng available for... 0.00
Optimizing x64 assembler MUL loop 0.00
GCC worth using on Windows to replace MSVC? -1.07
Why does Java use so much more memory on my Linux server? -1.20
Euler project #18 approach +0.31
A very simple lightweight video editor -0.03
boost::threads program causes lots of race conditions -0.65
Is there a raycasting library in C++ that is simple and open source? 0.00
Boost Graph Library: edge insertion slow for large graph 0.00
Most appropriate associative STL container when key is part of obje... +0.46
path-finding (in a grid) with The Boost Graph Library -0.06
Pointers in stl::map -0.64
What is a decent C++ graphic library for a game? +0.28
How to create DRY HTML? -0.78
3D/4D graphics with Python and wxPython? -0.26
Easiest way to decide if List contains duplicates? +1.90
Boost Graph Library dynamic edges weights 0.00
How to avoid excessive screen flickering with GDI -0.79
Is there a C++ allocator that prevent an STL container from being s... 0.00
How to render (fast) text on path? 0.00
Cytoscape equivalent of graphviz URL/href node attribute when expor... 0.00
Pixel shader to project a texture to an arbitary quadrilateral -0.02
Improve board game turn processing +0.40
Function in C++ returns by value or by reference? +0.19
How do declare a memory range as uncacheable using gcc on x86 platf... -0.42
which similarity function of nltk.corpus.wordnet is Appropriate for... -0.52
circle drawing algorithm for n-pixel border +0.41
putting DICOM files into a repository -0.54
IFilters for index service for DICOM c# 0.00
Why doesn't my program catch an exception from dereferencing a null... -0.19
how to compute the visible area based on a heightmap? 0.00
How to read .dcm in Xcode using python? -0.49
Python/Pyside: Create Image Histogram 0.00
Is voxel rendering a form of volume rendering? -0.17
How to handle overflow in numeric pixel operations with boost::gil? 0.00