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Rating Stats for

pinckerman

Rating
1484.74 (4,472,536th)
Reputation
3,533 (47,666th)
Page: 1 2 3
Title Δ
Touch method update Too fast for loop game +3.99
Point rectangle in direction of velocity (XNA) 0.00
Unable to navigate WP8 -> WP7 (XNA) 0.00
Changing textures on one instance of a 3D model 0.00
Getting input from multiple keyboards in XNA +0.35
Properly end SoundEffectInstance 0.00
Difference between Play and Resume in XNA SoundEffects class +0.23
Rotation matrix from normal vector, warping around the poles 0.00
Trying to make an animated sprite 0.00
How to check collision of 2 Rectangles between classes? +0.07
Rectangle makes Texture2D invisible 0.00
TouchLocation object not working properly 0.00
Calling a vector2 from another class 0.00
How to get resolution of silverlight + XNA application -3.70
How correctly to save texture2d to MediaLibrary wp7 0.00
Randomly generated obstacles sometimes placed at the same position -2.40
Does using a static Texture2D with SpriteBatch improve performance? 0.00
How can I decrement lives on collision, using XNA with C#? -3.98
Does drawing outside of screen bounds affect performance +4.27
SlapshScreen Monogame Wp8 -0.26
Screen state goes back whenever i Click a sprite +0.17
Song doesn't play all the time in Monogame -3.88
Animation frame not rotating correctly 0.00
XNA 4.0 Game Development by example a beginners guide +0.12
2D top down collision detection? +0.22
Click based movement not working +0.13
How can i get the fixed position in the window? 0.00
how to change enum value from main class in another class 0.00
Jumping player in XNA using touchpad 0.00
Breadth-first search to solve puzzle 0.00
C# How to detect collisions with other Texture2D's +0.25
Create Backgroundthread Monogame 0.00
Split string with pattern in C# -1.94
Wobbling texture using source rectangle 0.00
Loading sound file into monogame 0.00
how to introduce delay when computer and player collide? +4.18
Collide with angle object 0.00
Can't get image to draw in MonoGame 0.00
How do I pause/save Game1 then run another class over/instead of it? 0.00
C#/XNA Randomize textures with no repeat 0.00
Keyboard.GetState().IsKeyDown is not stopping when key is not pressed -3.89
I cant run it now and I dont know if I should revise my code 0.00
Microphone does not exist in current context +4.18
Autodraw Texture2D without writing multiple lines repeatedly +0.28
Optimization of per-pixel collision 0.00
Getting the angle between Vector2 +0.21
Tracking Rotating Sprite +1.03
C#, showing a variable on screen 0.00
Sprite drawn twice monogame +0.60
Namespace and class with the same name? +4.32