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Rating Stats for

Xoppa

Rating
1546.80 (8,968th)
Reputation
6,883 (23,382nd)
Page: 1 2 3 ... 4
Title Δ
Gradient color text +0.45
LibGDX - Bullet - 3D collision detection not detecting collisions 0.00
Libgdx get the model direction/front vector 0.00
TextureAtlas region to Texture 0.00
LibGdx:Alternatives to ShapeRenderer 0.00
Asset File not found on android but on pc Build - libGDX +1.04
LibGdx should I use gl30? +1.74
Take too much time to preload assets? 0.00
Why Libgdx increasing heap continuously? 0.00
Importance of the dispose method (libgdx) 0.00
LibGDX static AssetManager for Desktop Only Game 0.00
LibGDX - Represent a Perspective Camera as a Quaternion 0.00
static variables, libgdx and android pause/resume memory usage -0.34
Libgdx arcball camera and billboard 0.00
Gdx.input.getY is flipped +0.43
Global Translation in libgdx is resetted by method calculateTransfo... 0.00
LibGDX with openGL 2.0 0.00
Serializetion of set 0.00
libgdx, movement specific 0.00
Quaternion rotations based on vector and point 0.00
The text drawn using "batch" is hidden by a rectangle dra... 0.00
How to find my libGDX version? 0.00
Detect user input in render() or using InputProcessor in libgdx -0.56
Libgdx | Should I dispose my assets in the pause and recreate them... 0.00
What is the sufficient way of updating a pixmap dynamically? 0.00
How to correctly rotate and move a 3D perspective camera in LibGDX 0.00
Java libgdx camera.unproject() not syncing with batch.draw() 0.00
Back Key in Libgdx +1.84
How do I scale a Libgdx Animation? 0.00
libGDX label sometimes stops when updating every millisecond 0.00
Lib GDX Font rendering issues 0.00
GLSL : Accessing an array in a for-loop hinders performance 0.00
libgdx can't load texture to array 0.00
doubts about implementing different approach of render method in li... +0.44
Libgdx mesh / material issue 0.00
Creating a btBvhTriangleMeshShape in libgdx from node of model 0.00
Libgdx - Font that is smotth uses mega RAM 0.00
Scale and transform in LibGDX 0.00
How to render SkyBox correctly? 0.00
Why excatly shouldn't I use LibGDX's createBox or createRect? 0.00
Is referencing Styles, fonts and images from static class bad? +0.40
3d rectangle switches visible side in negative z? 0.00
Drawing shapes by pixel in libgdx +0.49
Rendering multiple 3D Objects +0.43
LibGdx when and how should I dispose assets using an AssetManager? 0.00
Java/libgdx 3D model rotation error 0.00
Making Asset Manager singleton -0.54
Libgdx CubemapAttribute: How can I use Libgdx's CubemapAttribut... 0.00
LibGDX Texture drawn on FrameBuffer is darker then original Texture 0.00
LibGDX - change the inside color, not border 0.00