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Rating Stats for

Spektre

Rating
1503.95 (254,934th)
Reputation
30,757 (3,945th)
Page: 1 ... 23 24 25 26 27 ... 35
Title Δ
Parallelization of image processing programs on large image set -1.82
Backtracking in A star +2.49
Keep physics object upright using engines placed on it 0.00
Mesh and cone intersection algorithm 0.00
Compare RGB colors so that color difference is more significant the... -2.14
Calculating Normals across a sphere with a wave-like vertex shader 0.00
3D : keep horizon drawn on screen at the same height regardless cam... +0.47
Wraping of equispaced point set in a given direction 0.00
Why does a float print out as negative zero? 0.00
How do I calculate the coordinates of the points of an helix? +0.27
Complexity of Multiple Binary Search and comparison algorithms 0.00
Space utilization algorithm or Mesh creation algorithm 0.00
Difference between a stochastic and a heuristic algorithm +2.32
How do I compose a rotation matrix with human readable angles from... 0.00
Drawing a circle with an evenly-distributed set-amount of points -0.46
Is it possible to make realistic n-body solar system simulation in... +0.04
Character Z Rotation 0.00
Algorithm concerning orthogonal matrices 0.00
Ordered list with O(1) random access and removal +0.04
Non-Restoring Division for Floating Point 0.00
Comparing two recorded voices +0.03
Find point in right triangle with given one vector and one point +0.21
Find equidistant points on ellipse or Beizier curves 0.00
FFT Algorithm C Code Explaination 0.00
Rigid Body Physics Rotations -0.05
Getting coordinates perpendicular to AB +0.28
Quadratic Bezier Curve: Calculate t given x +0.28
Unable to link Embarcadero XE4 project when using floorf() function +0.03
Good algorithm to find similar areas in images? 0.00
SVG curve through predetermined points +0.25
Finder what point is to the left of a line/point after spinning it 0.00
Modulus optimization in a program -1.47
Writing a program that checks whether a linear equation has positiv... -0.46
algorithm: calculate the starting/ending angle from 2 end points 0.00
Drawing in a graphics window from a second thread in C 0.00
3D rotation using direction vector 0.00
Optimizing a Ray Tracer +0.03
Rotating an inner rectangle(or square) in c# 0.00
How to remove wireframe diagonals? 0.00
fitting a number within two bounds 0.00
Graphics: Creating a 3D cylinder 0.00
Algorithm to smooth a curve while keeping the area under it constant -0.46
Quick way to generalize( maybe modeling / extract / summarize) the... 0.00
Create largest volume inscribed 3D box that will fit within array o... 0.00
Timing synchronization 0.00
Circular approximation of polygon (or its part) +1.87
mapping a curve equation to a staright line equation -0.46
Deformation of a sphere on collision with the wall 0.00
Waiting for GLContext to be released +0.57
Calculate Y of 3D point on 3D QUAD PLANE based on X,Z in that point 0.00