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Rating Stats for

Andrew Łukasik

Rating
1489.25 (4,427,081st)
Reputation
46 (1,080,527th)
Page: 1
Title Δ
Why is NativeArray needed to obtain return values from Unity's... -2.67
Type `UnityEngine.ParticleEmitter' does not contain a definitio... 0.00
How to draw multiple circles by using "LineRenderer" -2.69
How to CastRay() for Unity.Physics.SphereCollider struct without Sp... +0.02
Unity Job System throwing range exceptions and telling me to call j... 0.00
Controllable Mass of Fluid Character 0.00
How to set direction of arrows in shadergraph 0.00
How to dynamically show or hide meshes from a Burstable ForEach job... -3.98
How to dynamically show or hide meshes from a Burstable ForEach job... +2.02
Sending huge byte array over network 0.00
Unity Convert Texture to Texture2d takes a lot of time in android d... +1.26
Reusable array to avoid GC allocs with CommandBuffer.DrawMeshInstan... 0.00
When loading images to raw image there is a slight small delay, whe... 0.00
Unity/C# - Using [Serializefield] in Inspector vs a Find Method 0.00
UNITY | Call method of unknown class 0.00
Best way to call an IEnumerator from a static method in Unity with C# +2.01
Best way to call an IEnumerator from a static method in Unity with C# -3.99
Why is there a constant stutter when i move in Unity 2d? +0.03
How do you reference an array item within nativeArrray<Entity>... 0.00
How to make movement independent of rotation of the object? C# Unity 0.00
Custom PropertyDrawer for TimeSpan, issue setting SerializedPropert... 0.00
Is there a inaccuracy in the angle calculation of Unity 0.00
Strange behavior with lists in foreach -0.06
how to save 16bit or 32bit single channel depth map to file in unity? 0.00
Unity UI Builder Vector3 scaling issue 0.00
Where is 'FixedUpdate' in Unity DOTS (ECS)? 0.00
Unity AddComponent Very Inefficient and Slow +0.04
C#/Unity/Hybrid ECS - Trying to convert GameObject into ECS Entity 0.00
Strange mesh texture created by code in Unity +4.00
Strange mesh texture created by code in Unity -4.00
How replicate Texture2d.LoadImage for png to get RGB32 format (now... 0.00
Call parallel coroutines and wait for all of them to be over +0.21
How to Properly Manage Memory in Unity 0.00
How to add NetworkManager component in unity 2019 0.00
Unity NavMeshAgent not reaching target - moving around +3.87
Unity exceptions on load texture with WWW -0.09
How to handle this "InvalidOperationException: EnsureRunningOn... 0.00
Why terrainData.heightmapTexture float value range is 0f-0.5f and n... 0.00
if (File.Exists(Application.persistentDataPath + localUserFileName)... 0.00
Printing Coordinate Points to file in Unity +0.08
yield return null exits the iteration -2.16
Wait for some time in between onMouseDown() function in unity2D +4.10
How to GetComponentsInChildren for dynamically determined type? -4.15
unity3d navmeshagent offset 0.00
unity3d navmeshagent offset 0.00
UNITY Draw rectangle on mouse drag -4.85
How can I decide when to decrease the rotation speed and when the i... +0.13
How can I decide when to decrease the rotation speed and when the i... +0.13
How to find the rotation based on a collision point in Unity? 0.00
How to detect teleportation to a particular area in unity VR 0.00