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Rating Stats for

Necrolis

Rating
1491.03 (4,399,023rd)
Reputation
22,468 (5,844th)
Page: 1 2 3 4 ... 15
Title Δ
nasm x86-64 assembly - two variables read as one variable +0.50
Trying to write leaky code in Winforms +0.51
SAR command in X86 assembly with one parameter 0.00
InterlockedBitTestAndReset64() is not defined -0.43
How to control PE segment order in Visual C++ +0.51
Global Descriptor Table +0.03
Regarding the alignment of bits +0.52
Why empty base class optimization is not working? -0.23
HashMap of Function pointers (Class Member Functions) 0.00
C++ DWORD* to BYTE* +0.18
How is the rand()/srand() function implemented in C -1.36
Why does this code for manipulating PE file header use such strange... +0.49
How to find the index of the left-most 1 bit for x=2^k? -0.37
WaitForSingleObject : how to get handle from _beginthreadex 0.00
Average triangles in DirectX 10 0.00
fast on-demand c++ compilation +2.00
Frustum Culling, implementation +0.82
What's the actual effect of successful unaligned accesses on x86? +2.16
SetWindowsHookEx for DeviceIOControl, what hookid to be used? 0.00
Use octree to organize 3D volume data in GPU 0.00
Programmatic data breakpoint in Visual Studio 2010 +0.51
opengGL drawing a line -0.40
Correct way to render cursor in custom text area? 0.00
OpenGL: GL_QUADS does not draw square -0.50
Fastest inline-assembly spinlock +1.10
Why is visual studio 2010 looking for __thiscall rather than __cdec... -0.70
Assembly size of instructions from objdump 0.00
Power preserving SpinWait -2.12
get default Windows text editor .exe path using c++ +2.58
OpenGL/DirectX Hook - Similar to FRAPS +0.53
What is the purpose of this C Macro? -0.44
position independed cose-call printf-assembly 0.00
position independent code 0.00
Pushing differently-sized registers to the stack 0.00
How do companies like Blizzard make diablo for both Mac and PC? 0.00
i have the anti-cheat program SSDT hook addresses, but how do i res... 0.00
Lua equivalent to Python's Multiprocessing? 0.00
C program for display assembly in binary files 0.00
DirectX11 mesh loading - error because of textures (using SDKmesh.h... 0.00
How do modern VMs handle memory allocation? +2.26
Input a string of characters and output to uppercase 0.00
Game Engine Runtime Decompression +0.02
Process Dll Loading -0.03
c++ call asm in line 0.00
extract bits from 32 bit float numbers in C +0.16
Is it reasonable to have SSE 4.2 on 64-bit processor? +0.54
Swap bytes in a DWORD -0.01
Get the height of the Windows taskbar (Winapi) 0.00
Suggest improvements in murmurhash3 0.00
what does parameters in murmurhash3 mean? 0.00