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Rating Stats for

TheBuzzSaw

Rating
1547.43 (8,750th)
Reputation
6,482 (24,993rd)
Page: 1 2 3
Title Δ
Undefined reference to `_imp__glewInit@0' +3.87
SDL+OpenGL program not appearing on linux +3.39
How is System.DateTime.Year (and its other properties) implemented? 0.00
linking to glew in c 0.00
OpenGL Core and Compatibility +3.66
Is GLEW mandatory for an up-to-date OpenGL application? +1.68
c++ how to create a function, that prints on terminal as well as file +5.31
Why the lock in this code is not working? -0.20
how to get Heap size of a program +2.24
Should I worry about Big Endianness or is it only a trivial aspect? -2.80
Passing objects vs. Passing references/pointers? +4.17
monitoring heap usage 0.00
function template with stl container as an input +4.32
git push local branch with same name as remote tag -4.39
Copying an array into a std::vector -2.20
is it possible to create an array where we do not know the amount o... +4.67
May I call glDeleteShader after calling glLinkProgram? 0.00
Beginner game-development in C++ and lua +0.67
How do I make a 2D array in Lua? 0.00
SDL: Unable to flip multiple surfaces +0.14
How can I get things back after git reset --hard 0.00
Swapping pointers in C (char, int) -2.88
How destroy and recreate a lua_State 0.00
Fastest way to write & compile a C/C++ program in Windows +0.19
What is considered best practice for using Git to manage multiple r... +3.94
Compile Link LUA5.1 Lib. Error in dev-cpp -0.14
C++ classes with members referencing each other -1.72
How to reference objects in a 2 dimensional array? +4.32
Register C++ function in Lua? -3.41
SDL_image PNG transparency error +3.68
OpenGL ES 2.0 / MonoTouch: Texture is colorized red -1.88
Should raw HTML be sanitized at time of output or input? -0.06
Problems with linking .cpp files in Code::Blocks 0.00
OpenGL texture atlas bleeding -4.19
OpenGL drawing the same polygon many times in multiple places +4.65
Book on OpenGL _2D_ programming? -4.17
Why is it better to explicitly manage matrices in OpenGL? +0.26
Parsing a wavefront .obj file using c++ +0.25
How to make it so the user can't delete a dynamic array? -3.86
OpenGL compiling issues 0.00
openGL for matrix stack -1.00
Is There A C++ Wrapper / Binding For SDL? +0.53
SDL OpenGL C++ problem -2.63
Vertex Buffer Objects with SDL -4.24
Does cocoa limit the overall performance of a C/C++ openGL app? +3.72
a reference of type "std::string&" (not const-qualifi... -2.29
SDL_ttf not working in codeblocks 0.00
SDL Library PNG support +4.22
Unable to compile SDL in linux -0.80
GameDevelopment: (Java & OpenGL) or (C++ & OpenGL & SDL)? +3.68