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Rating Stats for

Jim Buck

Rating
1510.31 (68,625th)
Reputation
17,176 (8,073rd)
Page: 1 2 3 4 5 ... 7
Title Δ
What does `const T* const` mean? -0.43
need help debugging invalid conversion from const char* to char* [-... 0.00
OpenGL on Android - Texture Mapping - Only top left pixel visible o... 0.00
glStencilFunc not working for some reason :( +2.62
Calling R function from C++ on Windows -1.43
Making a light source visible in OpenGL 0.00
Can't get constructor to run +2.22
glLineWidth not taking effect? -0.00
How do I allocate memory by using new in C++? +0.48
How to know if my object is alive in C++? +0.15
I'm in trouble with inheritance and polymorphism in C++ -1.01
Is it possible to develop for the browser, android, and iphone with... -0.46
Problem when executing a function -0.51
C/C++ unused inline function undefined reference -0.58
Tutorial on integrating CG shader into GL and D3D9? +0.50
How to write a C++ program on a mac that compiles and runs C++ code... +1.87
std::max - expected an identifier +0.16
C++ macro question -0.71
What memory usage runs faster... storing an array on the stack or o... +0.20
usage of memcopy in C +2.18
Why char name[0]? -0.09
Can't access function from header file -0.50
Why does this loop only run once? +2.02
Understanding printf better - What does it print with "%c"... -0.22
Using inline to Insert a header content -0.17
Preventing cracking of iOS apps 0.00
Return by reference in c++ +0.64
Can anyone explain me this code +0.90
Calling virtual function of derived class from base class construct... +1.35
pointer to a vector: getting segmentation fault +0.85
Function argument, const char **, Temp Variable -0.32
OpenGL (ES) -- is scaling computed by the CPU or the GPU, and is it... +1.13
OpenGL -- What is the most efficient way to draw an oval in OpenGL? -0.03
What happens when you divide by 0 in a shader? +0.01
Texture coordinates in OpenGL -1.19
OpenGL rendering and TriangleBatch problems +0.52
reverse engineering doubt -0.83
Image size for OpenGL ES texture +2.60
Problem with about void* and generic function +0.23
How is this MIPS assembly conversion of this C program? -0.49
C++ inheritance - inaccessible base? -0.55
Detect 180 flip on iPhone / iPad 0.00
problem with inheritance +1.03
returning opengl display callback in D -1.60
Checking OpenGL resource leaks +0.51
Is passing pointer argument, pass by value in C++? -0.90
texturing in OpenGl +0.01
What real platforms map hardware ports to memory addresses? +0.12
Rendering 2D sprites in a 3D world? -0.44
What are the purpose of api specific typedefs such as GLsizei GLint... -1.89