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Rating Stats for

Martin Prazak

Rating
1513.55 (50,492nd)
Reputation
952 (161,248th)
Page: 1
Title Δ
Interpolate between two quaternions the long way 0.00
How do I pass a TForm (this) generically? 0.00
i have an error for create a cmakelist with irrlicht 0.00
I want to change my quaternions coordinate to rotation coordinates 0.00
Manually rotate 3D-object's local UP-axis toward World's UP... 0.00
Roll Pitch and Yaw interdependence 0.00
How to properly use Quaternions to deviate x amount from the origin... 0.00
Dual quaternions and arbitrary scales 0.00
decoupling app and libraries in CMake project 0.00
Camera extrinsic parameters as dual quaternion 0.00
Handling constness of pointed values in map keys 0.00
Interpret G-code into motor control signals 0.00
C++ cout with prefix -0.70
template functions for points with x,y,z and points with x(), y(),... 0.00
Implementing: template <ClassDerivingFromBase, Not> 0.00
using unique_ptr with boost python - boost::shared_ptr works but un... 0.00
Guessing a word from random triplet alphabets 0.00
Adding and removing existing edge in a graph (BOOST)? 0.00
How to delete QGraphicsItem properly? 0.00
QTreeWidget Expanding individual Items from memory in C++ 0.00
VC++ & Boost- BOOST_INTERLOCKED_INCREMENT is undefined 0.00
unable to match function/method definition 0.00
Compilation error Friend class unable to access field 0.00
What happens when a pass-by-reference parameter gets stored in the... +0.14
Qt convert data to QPixmap 0.00
c++ passing ptrs around +3.57
How to calculate size of a vector +4.42
Operator Overloading with Constant Iterators 0.00
Does the standard give any guarantees about moving from fundamental... -2.54
How to reuse function specialization code? -0.28
QColor hsl hue precision 0.00
Quadratic Interpolation of Quaternions (SQUAD) 0.00
OpenGL 3.3 glDrawArrays for triangles 0.00
How to serialize object with shared_ptr member using boost +4.79
Sort items in a QListWidget by their checked state 0.00
Qt Connecting Signal to Slots +4.15
How to rotate a plane in 3D using Quaternion? 0.00