| Title |
Δ |
| C - casting from double to int
|
+0.79 |
| Is there a way to manually set a function address?
|
+0.34 |
| Sine approximation
|
+1.45 |
| Compare number with register
|
0.00 |
| Are constant expressions calculated at compile time if they also ne...
|
0.00 |
| Remove 1000Hz tone from FFT array in C
|
0.00 |
| iOS - %G float can only handle six numbers
|
+1.18 |
| How do I write functions which accept two-dimensional arrays when t...
|
+0.42 |
| Why does compiler not issue diagnostic for taking address of regist...
|
+1.68 |
| Why the difference in output?
|
+0.90 |
| FLT_EPSILON for a nth root finder with SSE/AVX
|
+2.62 |
| Why does CGPointEqualToPoint simply perform (p.x == p.x &&...
|
0.00 |
| Is float consistent across CPUs?
|
0.00 |
| Differences in rounded result when calling pow()
|
+0.04 |
| How right way to round a very small negative number?
|
+0.16 |
| F# - How to compare floats
|
-0.33 |
| error with using intel aes API
|
+0.37 |
| Is specifying floating-point type sufficient to guarantee same resu...
|
0.00 |
| "Candidate function not viable;" Issues with porting a C...
|
+0.39 |
| C Pointer to negative length array strange behaviour Apple LLVM com...
|
-0.78 |
| Shift operator in C
|
+0.67 |
| Weird error " multiple definition of `xxx` " while compil...
|
+0.77 |
| FLT_EPSILON in javascript how do I translate this code?
|
+0.32 |
| C++ stringify - how does it work?
|
+1.57 |
| Rounding ** 0.5 and math.sqrt
|
-1.46 |
| Uninitialized floating point variables, repoducing indeterminate be...
|
+0.91 |
| Strange behavior with stack not popping correctly
|
+0.96 |
| C++ Pointer: changing the contents without changing the address?
|
+0.56 |
| c language symmetry in different cmath log() and exp() implementati...
|
+1.29 |
| unusual output from pow
|
+0.93 |
| JavaScript floating point
|
+0.37 |
| Unity3d floating point precision limitations
|
0.00 |
| Meaning of nan and similar values in ObjC
|
-1.71 |
| An extern variable located in a function?
|
-1.38 |
| JavaScript Math.floor: how guarantee number will round down?
|
+1.38 |
| Minimize floating point inaccuracy in exponential moving average
|
0.00 |
| How to weigh up calculation error
|
-0.01 |
| Float Rounding In Objective C
|
0.00 |
| Very Slow Random Number Generation using dev/urandom on Mac OS 10.8
|
0.00 |
| How to generate a random uniformly distributed number between -3200...
|
+0.37 |
| PHP numeric separator, setlocale
|
0.00 |
| Wildcards in KornShell (ksh)
|
0.00 |
| Compute the double value nearest preferred decimal result
|
+0.78 |
| How to converting from single to double and maintain precision
|
+0.20 |
| Is scaling of floats by ten always precise
|
0.00 |
| ListCorrelate vDSP equivalent for convolution of {{a,b,c},{d,e,f}}...
|
0.00 |
| why 128bit variables should be aligned to 16Byte boundary
|
-0.12 |
| What really is EOF for binary files? Condition? Character?
|
+0.39 |
| how to know the address of each variable, pointer, function, return...
|
-1.81 |
| localtime() giving incorrect value
|
0.00 |