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krOoze

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1492.72 (4,348,778th)
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Title Δ
Is there a programmatic way to see what graphics API a game is using? 0.00
VkQueuePresentKHR throws a validation error 0.00
"Synchronizing" a render pass layout transition with a se... 0.00
Do I need to transfer ownership *back* to the transfer queue on nex... 0.00
Get Queue Families in Vulkan Qt 0.00
Getting access violation while creating logical devices 0.00
Vulkan validation layers VkCmdWaitEvents srcStageMask error meaning -0.49
Enable instance extensions in MoltenVK 0.00
How does vkEnumeratePhysicalDevices retrieve information about the... 0.00
Order of action commands using subpass dependency? 0.00
vkCmdUpdateBuffer before render pass synchronization? -1.65
Vulkan, do I need and when free memory from VK_* structures 0.00
VkViewport negative height? 0.00
Vulkan: Why do we need to check for window resize after VkQueuePres... 0.00
What's the difference between recording commands inside and out... 0.00
Use of VkSubpassDependency vs semaphore? 0.00
About render pass compatibility in Vulkan 0.00
What is the difference between normalized, scaled and integer VkFor... 0.00
About Vulkan and using GLFW to abstract away Surface creation 0.00
Is there a similar concept of resource state decay or promotion in... -0.79
Write same color buffer in different sub-passes of the render pass 0.00
When should VkDeviceMemory objects imported to Vulkan from another... 0.00
vkCmdCopyImageToBuffer results in solid color image 0.00
Questions about how to handle vulkan queue families -0.81
Exclusive fullscreen using VK_EXT_full_screen_exclusive in Vulkan 1... 0.00
Vulkan --- vkAcquireNextImageKHR throws std::out_of_range when cert... 0.00
Can the number of images in the swapchain change when it is recreat... 0.00
Should I call `vkMapMemory` each time I write to a buffer? 0.00
SPIR-V module not valid: Codesize must be a multiple of 4 but is 191 0.00
vulkan: VkImageMemoryBarrier 0.00
How To Draw Standard Primitives With Vulkan +0.54
Vulkan: What did vkQueuePresentKHR do? 0.00
Vulkan swapchain image extent capabilities 0.00
Vulkan create VK_KHR_surface error: VK_ERROR_EXTENSION_NOT_PRESENT 0.00
vkCreateSwapchainKHR: internal drawable creation failed +0.51
Compute shader pipeline creation crash 0.00
compute writes and transfer sync 0.00
At what stage does a pipeline use the framebuffer? 0.00
Vulkan: why both primary command buffer and secondary command buffe... -0.89
vkCmdDispatchIndirect with non-zero base offsets? 0.00
Why do queues in a queue family in Vulkan need priority if we can&#... +0.49
Why I don't need memory barriers when starting drawing on an ac... 0.00
Do enabled debug extensions and validation layers need to be added... 0.00
Windows exception about amdvlk64.dll when trying to create a vulkan... 0.00
Vulkan's execution model and sycnhronization 0.00
What can Vulkan do specifically that OpenGL 4.6+ cannot? -0.05
vkCmdClearColorImage cannot clear an image whose layout is -0.05
What are the advantages of using offsets in vkCmdBindVertexBuffers... -1.67
Does the OS clean up vulkan resources after a crash? -1.69
What is the relationship of RenderPass and Pipeline in Vulkan? 0.00