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Rating Stats for

Alex Antonov

Rating
1504.09 (186,982nd)
Reputation
932 (164,120th)
Page: 1
Title Δ
Checking a string matches any string in a string array? -3.85
C++ Intersect two maps on keys, keep value of first map +3.55
C# Signaling two threads with AutoResetEvent -0.17
Segmentation fault in C++ LFSR program 0.00
Deck (Linked List) of Cards (Nodes) Riffle Shuffle 0.00
How to declare a new delegate that differ from function signature? 0.00
Static factory method vs public constructor -3.48
to compare sub-items in vector -1.58
Polymorphism with copy constructor +3.76
Run different code for a class that has either an object or an arra... -3.30
BackgroundWorker and ConcurrentQueue +0.31
auto x = make_x(...) and this -1.53
Iterating over a vector of maps, and inserting a copy if a conditio... +4.18
Cannot use CComPtr (probably a linker issue) 0.00
How can i create buttons in C# 0.00
c++ vector - what's the difference between push_back(*new obj()) an... +1.06
C++ linkage within class -1.35
Integer overflow in library xlsLib in c++ 0.00
C++ Acquire/Release Ordering 0.00
C++ Error: Expected a type specifier -1.82
C++ & WinApi - Text output from the keyboard to the screen in t... 0.00
Get specific value from string read from stream +1.95
C# Wait for file extraction +3.84
call a main class function from another class using delegates +4.18
C++ using array or vector for many items +0.19
C++: Iteration of the map -3.28
casting issue with linked list item -0.12
System of the Unicode Box Drawing table 0.00
Cant use a function of bstHeight C++ 0.00
C++ int or float to char array 0.00
WPF Save Photo Effect +0.03
Composition: using traits to avoid forwarding functions? +1.83
C++ boost threadgroup.interrupt_all() causing main thread to exit too +0.03
How to create with 2D game engine with many objects moving periodic... +0.81
Can PostMessage make variables' changes in a worker thread visible... -3.40
How do I return values from an asynchronous call in C#? 0.00
Getter vs public member and the possibility to replace the returned... +6.23
Why am I getting this R6030 Error when i'm constructing a std::stri... -3.95
c# socket always EndConnection with the same thread 0.00
Ways to handle concurrent stl-container expansions efficiently -0.03
Thread.Start vs Action in ThreadStart 0.00
Memory Model: preventing store-release and load-acquire reordering 0.00