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Rating
1485.00 (4,470,670th)
Reputation
1,286 (124,899th)
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Need to create a custom data 2D texture with reasonable precision -3.32
Why do I divide Z by W in a perspective projection in OpenGL? 0.00
Using If Then Else If to select Last Name based on First Letter the... -1.00
How to get the number of words in a string -1.79
How to close windows on screen keyboard with c++ 0.00
Can't access with pointer to pointer to structure in C++ 0.00
Given two sets of xyz coordinates and a value for sag (a) can I dra... 0.00
snap to closest hexagon centre in hex based grid -2.84
The type of the pointer -4.03
DirectX 11: How to outline a bounding box? +4.18
Creating GUIs in Win32 C++ +1.61
LNK2019: Calling a function in WinMain 0.00
Error in Data File Handling when checking if file can be opened - W... 0.00
C++ Basic Menu Driven Program -3.31
sudoku,recursive function solves half the puzzle -4.02
ExternalException saving System.Drawing.Bitmap with same name in di... -1.57
What does string array[] = ""; mean and why does it work? -2.56
Specular power of zero in pixel shader removes ambient and diffuse +3.75
Using Command Line Arguments To Input Parameters 0.00
Make a program come to foreground but not clickable 0.00
Whether all the bits are off in a data structure? 0.00
How to make program run at same speed on different computers? +0.17
CreateBuffer throwing an "Access violation reading location&qu... 0.00
Reading "tokens" from a string line in C++ I/O -4.12
Irrlicht LNK2019: unresolved external symbol __imp__createDevice re... 0.00
what is the proper way of handling the errors when working with thr... 0.00
Is it possible to remove touch messages (WM_POINTERDOWN etc.) that... 0.00
Including Files(dll, txt etc.) in .exe Application in C++ +3.95
Time Step in PhysX -2.05
Multiple Files to a project in c++ -1.28
C++ Text based RPG game map travel problems -4.47
DirectX: Drawing a cube from struct array 0.00
C++ Constructor setting value -2.92
How do I interact with other applications in C++? -1.20
How to implent Singleton Pattern and Factory Pattern in C++11 code +3.91
Floor draw method in isometric engine 0.00
Linear Dead Reckoning in Winsock application +3.89
DirectX Large Plane Tessellation 0.00
Writing a program to output instructions to Windows command line 0.00
DirectX 9 Shader not displaying errors 0.00
how to get depth and rgb using opencv c++ 0.00
Program crashes immediately when run outside of VC++2010 environment +4.04
stepSimulation Bullet Physics 0.00