Title |
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How to pass an integer from one activity to another in android appl...
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-0.57 |
Design pattern for rating engine
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0.00 |
How to change implementation at runtime
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0.00 |
Is it better to have one "for loop" that loops through 9...
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-0.08 |
How does java clone() really use shallow copy?
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+1.74 |
What pattern is this using?
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+0.43 |
Is there a best practice to manage frequently used "strings&qu...
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0.00 |
How do I rename a file from a "word" to a variable?
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0.00 |
android.app.Application cannot be cast to android.app.Activity whil...
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0.00 |
Should I use a static list or a static method which creates and ret...
|
0.00 |
How can I make this object relative to the players position?
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0.00 |
Unity Resources.Load<Sprite> vs as Sprite
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0.00 |
Which is the correct design pattern for navigation?
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0.00 |
Outputing items from a list if not divisible by 2
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-0.60 |
Storing ArrayList Elements in a String
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+0.42 |
Is it necessary to call FB.Init()?
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0.00 |
Timer unity3d col.gameObject.name
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0.00 |
Access an Object created within another
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-0.09 |
Missing Monodevelop version 4.0.1
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0.00 |
Transmitting parameters from script to script, how?
|
+0.43 |
Toggling the rendering of Text(script) on GetKeyDown (Unity 4.6)
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0.00 |
Changeing Int from another script
|
-0.07 |
Unity3d - Random Start direction and ForceMode.Impulse?
|
+0.41 |
IsPointerOverGameObject get the gameobject
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0.00 |
Unity C# Image object not found
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0.00 |
I cannot get my game charater to perform a "Double Jump"
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-0.07 |
How to check the path on Android
|
-0.07 |
how to find code generated object in unity
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0.00 |
how to disable sprite renderer and mesh renderer in unity 3D progra...
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0.00 |
Junit Test case
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-0.07 |
Unity game app, running while in sleep?
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0.00 |
How to change cameras by a single touch on my phone's screen in...
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0.00 |
Unity GetComponent(GUIText) bug?
|
-0.07 |
Instantiate objects from instance of object
|
+0.41 |
Detecting long key presses in unity infinite runner type car game
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0.00 |
How to store a class if it could be one of several types?
|
-0.58 |
Text won't accept variable
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0.00 |
NullReferenceException on GUITexture
|
-0.07 |
How to play sound on destroy
|
0.00 |
Polymorphism and Interfaces in Java
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0.00 |
Unity3d getting BoxCollider2D.size.x value
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-0.08 |
Unable to instantiate a Behavior in Unity
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0.00 |
Access same boolean from different scenes
|
-0.07 |
Unity LoadLevel not realesing last level
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0.00 |
Math.Acos not working?
|
+0.43 |
Checking collision2D on children and parents
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0.00 |
2DCollider detection error
|
-0.07 |
C# raycast code not working with Unity
|
0.00 |
Reuse an already used scene in unity
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0.00 |
Projectile Y-axis start position - 2.5D Platform
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0.00 |