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Rating Stats for

jalf

Rating
1635.77 (774th)
Reputation
213,107 (209th)
Page: 1 2 3 4 5 6 ... 37
Title Δ
Determining source of high processor usage -2.71
Thread.start immediately followed by Thread.join - is it useful? +0.94
Is it in C++ standard to align such structures +1.05
?: Operator return void -1.46
Output comes out wrong -1.23
Is MySQL C++ Connector is slower than MySQL C API? +0.11
shared_ptr- how to ignore first reference? +0.38
class Vector2 final : shared_ptr<Vector2> correct or not (Upd... -0.71
Cross Compilation of OpenSSL 0.00
What is half open range and off the end value +0.31
How to decorate code in C# wiithout C/C++ - like macros +0.76
Threads on the GPU +0.32
Running eight threads in a particular order until termination +0.30
C++ multidimensional array operator +1.26
What is the C++ memory layout of objects/structs etc? +0.77
How to reduce output size of template-heavy C++ code? -1.36
When to delete elements added to std::vector? -1.38
Alignment and the STL in VS 2012/VC11 0.00
What are the reasons for SEHException in multi threaded DirectX code? +0.30
Warnings on too-small array sizes to functions in C/C++ -2.08
Winrt C++ - include namespaces usings in header file? 0.00
Visual Studio 2010 vs 2012 compile time performance and stability c... 0.00
Will boost compile with VS2012? -0.39
Are triangles a gpu restriction or are there other rendering pathwa... 0.00
Stack on Windows - where is it? -0.40
Different functions use the same function, reduce overhead -0.69
Is it ok to use directX for on demand rendering instead of renderin... 0.00
Container implementation for complex type -0.22
Uncorrelated parallel random seeds with C++ 2011? -2.34
Cant we use c to develop windows phone 7.5 apps? -0.23
Singleton Service classes in c++ +1.52
c++ operator() behavior -0.83
POST binary data using C++ 0.00
C++ 4 bytes aligned data +0.60
Thread safety of static +0.79
C++: Does incrementing a mutable input iterator invalidate old iter... -2.22
What is the point of unit testing? +0.90
Do sleep functions sleep all threads or just the one who call it? -1.06
How are objects created in C++? +0.98
Will the encapsulation of a native type impact on efficiency? -0.49
Best way to port c++ game to web -0.64
is there any circumstance under which valid C code will not compile... -0.29
Should I prefer array over vector for performance? +1.13
Need advice on RAII design for object/connection pool items +1.48
assert() function not showing up in disassembly -0.34
Reinterpret_cast vs placement new +1.42
Is C++11 widely supported? -1.06
Selecting the maximum ā€œnā€ values -0.31
Why is this "obviously" false condition returning true? -1.32
Pushing to floating-point registers instead of stack 0.00