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Rating Stats for

Glurth

Rating
1484.23 (4,476,126th)
Reputation
215 (453,166th)
Page: 1
Title Δ
How do I cache FieldInfo.GetValue()? -3.69
Can we write our own sampling and wrapping logic in shader? what co... 0.00
how can this Repeated string concatenation function -1.32
How to transmit a force to child rigid bodies in unity? 0.00
Unity - avoid multiple raycasts on same object to run function mult... -1.90
How to detect click events on mesh built from VertexHelper? 0.00
C# Basics - How do interfaces work and calling implemented interface 0.00
unity3d calculate level of interpolation using two vectors and a po... -3.94
(Unity) Need to place object at specific coordinates 0.00
Unity: Can't Get Camera to NOT Move Past Shoulders 0.00
Unity Button not working/highlighting/interacting +0.04
Unity is returning material color slightly wrong -4.14
Player disapearing after changing x scale -1.39
Can I Serialize Vector3 in my Save Options file 0.00
CG/Unity: Toy Shader For Duplicating Object 0.00
Condensing an if-elseif-else statement to save on comparisons 0.00
How to calculate the numbers from different gameObjects together in... 0.00
Draw thick, feathered line with variable thickness in plane C# +4.04
How to use the same script on multiple game objects in unity? -3.46
Vector3.Distance when the player is moving not working properly? 0.00
Moving character relative to their location using rigidbody unity 0.00
Unity - Inconsistant speed of object following raycast2D 0.00
Unity Silhouette Shader 0.00