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Rating Stats for

fang

Rating
1504.46 (157,907th)
Reputation
2,355 (71,606th)
Page: 1 2 3
Title Δ
Curve drawing, not Bezier 0.00
Spline bezier interpolation +3.34
Calculating average curvature of a polygonal chain with non-uniform... +0.24
How to draw a path correctly? 0.00
Optimal values of x to get smoothest curve f(x) given N points 0.00
Draw smooth curve in webpage from array of (Wacom) pen data 0.00
Fill in the gaps of a 2D array -3.85
Curved Path Constant Speed and End Points +3.51
Subdivide multi segmented Cubic Bezier spline +0.35
Compose rational bezier curve 0.00
extract arc/circle definition from bspline -1.40
How do I calculate pairs of Bezier S-curves such that the space bet... +0.27
Split a cubic bezier curve at multiple points -4.44
Convert polynomial curve to Bezier Curve control points -0.46
How to solve an equation with 3 unknown coefficients in Matlab? 0.00
Specify clamped knot vector in bs-call 0.00
1D Hermite Cubic Splines with tangents of zero - how to make it loo... -4.28
C# - How to draw open curves like closed curves? -0.18
Algorithm for the Winding Number of a Closed Contour -1.96
How to draw bounded b-spline surface in OpenGL? 0.00
Algorithm for creating a polygon from a group of adjacent triangles -4.48
Find the closest point on a curve to a given point 0.00
multivariable hermite spline 0.00
Bezier curve arc lengths +0.95
Bézier Triangles and N-Patches 0.00
point evaluation of NURBS curve given an axial coordinate 0.00
Splitted Bezier curve +3.90
Bezier Curve parameter and the distance taken -0.58
Chordal Catmull-Rom Splines 0.00
SVG Paths and the Catmull-Rom algorithm +3.50
How to choose control point distance for 3D cubic Bézier curve... -1.91
Java spatial interpolation for scattered data 0.00
B-spline algorithm 0.00
Find a coordinate along a path -0.17
Lasso Selection Implementation 0.00
How can I get a simple curve function from a set of points on a tou... 0.00
Nurbs trimmed surface 0.00
Scale position points in a circle.Look like normal scaling -0.76
Combine Multiple Splines into One 0.00
Draw 2 bezier curves through 3 points to mimic a circle arc -3.85
c++ Bezier curve Tangent direction issues -2.37
understand implementation of cubic interpolation +1.65
Find angle of rotation of cube -0.33
Calculate positions occupied by a polygon after rotation in a grid -0.36
Algorithm for path simplification and smoothing of 2D trajectories +3.73
Smoothing a 2-D figure +2.60
Detect if drawing a path is a circle/rectangle in xcode -0.31
Closest point on a triangular mesh +3.83
SVG curve through predetermined points -0.06
Creating a smooth nurb from list of points 0.00