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Rating Stats for

PuRe

Rating
1496.82 (4,005,952nd)
Reputation
84 (793,200th)
Page: 1
Title Δ
Native C++ OpenGL to Managed C++ to Winform C# - Slow during Debug 0.00
SSAO incorrect at z = 0 and at distance 0.00
Porting Directional Light from OpenGL to DirectX11 0.00
DirectX10, Rendering to a Rendertarget - No Alpha 0.00
DirectX10 Only one rendertarget is drawn to 0.00
DirectX11 / OpenGL only renders half of the texture +0.01
Perspective Matrix seems wrong 0.00
DirectX cuts Vertex and only draws last call 0.00
cast float array to/from char* and send over network 0.00
Opengl and DirectX Viewport and Rendertargets 0.00
OpenGL FrameBuffer upside down and bottom right -3.19