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Xeo

Rating
1709.80 (111th)
Reputation
106,537 (664th)
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Title Δ
Why is main() argument argv of type char*[] rather than const char*... -1.16
const member function clarification needed -0.74
BST keep getting Segmentation fault -0.09
List Iterator Access Violation +2.63
non recursive check of variable length string content -0.88
Correct way to use decltype as trailing return type -0.17
insert on first BST giving end of no-void function errror? +0.43
How to define an interface in C++? +0.52
Workaround for specialized template for member function, when templ... -2.08
how to store the content of variable into const char*? +1.06
C++ Destruct Function Error! +0.81
Store C++ maps by value 0.00
Finding non-instantiated templates in C++ code -2.27
C/C++: What does this syntax mean? -0.57
Disabling C++ code without macros +1.25
How to specify a maximum amount of time a program can run in C++ +0.64
Is it possible to give a top-level function access to an object's m... +1.11
Hiding a C++ class in a header without using the unnamed namespace +0.71
question on c++ reference +2.25
C++: How to create enum within a function? -0.01
Is g++ both a c++ compiler and a linker? +0.30
job interview question -data structures -1.24
std::map, storing pointer (to object) by pointer (to some object's... +0.42
Pass variables By Reference in C++ Managed Class! +1.54
Working on a solid Command Pattern with shared_ptr +1.14
Passing lambda with parameter +0.83
Disallow a specific function template instantiation -0.06
making a variable an instance of a class -0.36
Passing a pointer address -1.17
C++ Function Pointer +1.52
function returning this pointer in c++ +0.02
Why put a '*' on functions that return a struct pointer? +1.22
How to mark a function as non-returning in Parasoft C++test? -2.09
gcc and class keyword -0.45
Dynamic data type choosing based on template +1.06
Boost how to create a map for types selection? 0.00
STL map insertion efficiency: [] vs. insert +0.42
Passing function as class template argument +2.05
What is a good way to store the locations of models in a 3D scene? 0.00
problem on zero array initialization in c++ -0.21
New, delete, and subclasses in C++ -1.27
Non-type template parameters +1.79
Putting non-copyable objects into std-containers -1.95
Correct use of `= delete` for methods in classes -1.97
sleep command in threaded application +0.42
Do containers (sets, vectors, etc) need to be created using the new... -1.55
Bad practice to declare names in the standard namespace? -0.86
C++0x confusion with using declarations -0.67
How can you make exception handling fall through multiple catch blo... -0.31
Performance issues when using iterators? +1.44